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authorUbitUmarov2014-10-30 21:57:20 +0000
committerUbitUmarov2014-10-30 21:57:20 +0000
commit54ab9e7d4dd04042cb36b292c3896d20f3df8060 (patch)
tree9522053b40c609f6aea223868a1568418a976ce4 /OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
parentMerge branch 'avination-current' (diff)
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set udp SocketOptionName.ReuseAddress to false, to not allow two regions
to bind to same port, as seems to be possible at least with mono 3.2.8, same as patch just pushed to core by justin. This is not necessary on windows, possible a bug on some mono versions.
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs')
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