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author | Justin Clark-Casey (justincc) | 2014-11-04 00:55:48 +0000 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2014-11-25 23:23:10 +0000 |
commit | ec8d21c434a39f46518ee9cf9f5539d1790eacc0 (patch) | |
tree | 2aa340fb34c6f6e8e8f2e31c2034b5841307a7bf /OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |
parent | Add "show threadpool calls" command to show count of all labelled smartthread... (diff) | |
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Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
"show threadpool calls" now also returns named (labelled), anonymous (unlabelled) and total call stats.
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index aa10301..61e1d6a 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -991,7 +991,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
991 | // Fire this out on a different thread so that we don't hold up outgoing packet processing for | 991 | // Fire this out on a different thread so that we don't hold up outgoing packet processing for |
992 | // everybody else if this is being called due to an ack timeout. | 992 | // everybody else if this is being called due to an ack timeout. |
993 | // This is the same as processing as the async process of a logout request. | 993 | // This is the same as processing as the async process of a logout request. |
994 | Util.FireAndForget(o => DeactivateClientDueToTimeout(client, timeoutTicks)); | 994 | Util.FireAndForget( |
995 | o => DeactivateClientDueToTimeout(client, timeoutTicks), null, "LLUDPServer.DeactivateClientDueToTimeout"); | ||
995 | 996 | ||
996 | return; | 997 | return; |
997 | } | 998 | } |
@@ -1225,7 +1226,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1225 | // buffer. | 1226 | // buffer. |
1226 | object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; | 1227 | object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; |
1227 | 1228 | ||
1228 | Util.FireAndForget(HandleUseCircuitCode, array); | 1229 | Util.FireAndForget(HandleUseCircuitCode, array, "LLUDPServer.HandleUseCircuitCode"); |
1229 | 1230 | ||
1230 | return; | 1231 | return; |
1231 | } | 1232 | } |
@@ -1238,7 +1239,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1238 | // buffer. | 1239 | // buffer. |
1239 | object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; | 1240 | object[] array = new object[] { new IPEndPoint(endPoint.Address, endPoint.Port), packet }; |
1240 | 1241 | ||
1241 | Util.FireAndForget(HandleCompleteMovementIntoRegion, array); | 1242 | Util.FireAndForget( |
1243 | HandleCompleteMovementIntoRegion, array, "LLUDPServer.HandleCompleteMovementIntoRegion"); | ||
1242 | 1244 | ||
1243 | return; | 1245 | return; |
1244 | } | 1246 | } |