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authorJustin Clark-Casey (justincc)2014-08-18 22:51:36 +0100
committerJustin Clark-Casey (justincc)2014-08-19 00:17:12 +0100
commitb375f86f114d11b92a0b7b0c67e39a1bac243c2c (patch)
treed65f90b27bcfb1c6d546e0cf908607eaa837a79a /OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
parentPrevent exception if inventory item in llGiveInventory() call doesn't exist. (diff)
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Make LLUDPServer.Scene publicly gettable/privately settable instead of protected so that other logging code in the clientstack can record more useful information
Adds some commented out logging for use again in the future. No functional change.
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
index 39c9cb1..2f363f4 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
@@ -672,6 +672,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
672 /// signature</param> 672 /// signature</param>
673 private void FireQueueEmpty(object o) 673 private void FireQueueEmpty(object o)
674 { 674 {
675// m_log.DebugFormat("[LLUDPCLIENT]: FireQueueEmpty for {0} in {1}", AgentID, m_udpServer.Scene.Name);
676
675// int start = Environment.TickCount & Int32.MaxValue; 677// int start = Environment.TickCount & Int32.MaxValue;
676// const int MIN_CALLBACK_MS = 30; 678// const int MIN_CALLBACK_MS = 30;
677 679