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authorMic Bowman2011-08-19 14:49:16 -0700
committerMic Bowman2011-08-19 14:49:16 -0700
commit384cb79a1a27c47bb3fdbdef6d601a3dcb9dfb0f (patch)
tree5e557eac5d4d3d4ad95b9e3e70a2a661e5745ec3 /OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
parentBulletSim: add runtime setting of physics parameters. Update default values. (diff)
parentGet rid of HttpServer.dll to avoid confusion since we use HttpServer_OpenSim.... (diff)
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Merge branch 'master' into bulletsim
Conflicts: OpenSim/Region/Framework/Scenes/SceneManager.cs
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 4a36b5d..f71871e 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -90,7 +90,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
90 public event ObjectAttach OnObjectAttach; 90 public event ObjectAttach OnObjectAttach;
91 public event ObjectDeselect OnObjectDetach; 91 public event ObjectDeselect OnObjectDetach;
92 public event ObjectDrop OnObjectDrop; 92 public event ObjectDrop OnObjectDrop;
93 public event GenericCall1 OnCompleteMovementToRegion; 93 public event Action<IClientAPI, bool> OnCompleteMovementToRegion;
94 public event UpdateAgent OnPreAgentUpdate; 94 public event UpdateAgent OnPreAgentUpdate;
95 public event UpdateAgent OnAgentUpdate; 95 public event UpdateAgent OnAgentUpdate;
96 public event AgentRequestSit OnAgentRequestSit; 96 public event AgentRequestSit OnAgentRequestSit;
@@ -231,7 +231,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
231 public event ScriptReset OnScriptReset; 231 public event ScriptReset OnScriptReset;
232 public event GetScriptRunning OnGetScriptRunning; 232 public event GetScriptRunning OnGetScriptRunning;
233 public event SetScriptRunning OnSetScriptRunning; 233 public event SetScriptRunning OnSetScriptRunning;
234 public event Action<Vector3> OnAutoPilotGo; 234 public event Action<Vector3, bool> OnAutoPilotGo;
235 public event TerrainUnacked OnUnackedTerrain; 235 public event TerrainUnacked OnUnackedTerrain;
236 public event ActivateGesture OnActivateGesture; 236 public event ActivateGesture OnActivateGesture;
237 public event DeactivateGesture OnDeactivateGesture; 237 public event DeactivateGesture OnDeactivateGesture;
@@ -512,7 +512,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
512 m_udpServer.Flush(m_udpClient); 512 m_udpServer.Flush(m_udpClient);
513 513
514 // Remove ourselves from the scene 514 // Remove ourselves from the scene
515 m_scene.RemoveClient(AgentId); 515 m_scene.RemoveClient(AgentId, true);
516 516
517 // We can't reach into other scenes and close the connection 517 // We can't reach into other scenes and close the connection
518 // We need to do this over grid communications 518 // We need to do this over grid communications
@@ -692,7 +692,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
692 692
693 public virtual void Start() 693 public virtual void Start()
694 { 694 {
695 m_scene.AddNewClient(this); 695 m_scene.AddNewClient(this, PresenceType.User);
696 696
697 RefreshGroupMembership(); 697 RefreshGroupMembership();
698 } 698 }
@@ -6195,10 +6195,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
6195 6195
6196 private bool HandleCompleteAgentMovement(IClientAPI sender, Packet Pack) 6196 private bool HandleCompleteAgentMovement(IClientAPI sender, Packet Pack)
6197 { 6197 {
6198 GenericCall1 handlerCompleteMovementToRegion = OnCompleteMovementToRegion; 6198 Action<IClientAPI, bool> handlerCompleteMovementToRegion = OnCompleteMovementToRegion;
6199 if (handlerCompleteMovementToRegion != null) 6199 if (handlerCompleteMovementToRegion != null)
6200 { 6200 {
6201 handlerCompleteMovementToRegion(sender); 6201 handlerCompleteMovementToRegion(sender, true);
6202 } 6202 }
6203 handlerCompleteMovementToRegion = null; 6203 handlerCompleteMovementToRegion = null;
6204 6204
@@ -11628,9 +11628,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
11628 locy = Convert.ToSingle(args[1]) - (float)regionY; 11628 locy = Convert.ToSingle(args[1]) - (float)regionY;
11629 locz = Convert.ToSingle(args[2]); 11629 locz = Convert.ToSingle(args[2]);
11630 11630
11631 Action<Vector3> handlerAutoPilotGo = OnAutoPilotGo; 11631 Action<Vector3, bool> handlerAutoPilotGo = OnAutoPilotGo;
11632 if (handlerAutoPilotGo != null) 11632 if (handlerAutoPilotGo != null)
11633 handlerAutoPilotGo(new Vector3(locx, locy, locz)); 11633 handlerAutoPilotGo(new Vector3(locx, locy, locz), false);
11634 } 11634 }
11635 11635
11636 /// <summary> 11636 /// <summary>