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author | UbitUmarov | 2014-07-30 21:11:11 +0100 |
---|---|---|
committer | UbitUmarov | 2014-07-30 21:11:11 +0100 |
commit | 30f00bfb14cce582382bd37b1e22062af664ec64 (patch) | |
tree | 55a684234a8f80fe4f0696d53f673f753f79c638 /OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |
parent | restrict other avatar sounds to parcel flags ( untested ) (diff) | |
download | opensim-SC-30f00bfb14cce582382bd37b1e22062af664ec64.zip opensim-SC-30f00bfb14cce582382bd37b1e22062af664ec64.tar.gz opensim-SC-30f00bfb14cce582382bd37b1e22062af664ec64.tar.bz2 opensim-SC-30f00bfb14cce582382bd37b1e22062af664ec64.tar.xz |
make HandlerRegionHandshakeReply processing async and delay it a bit. This
delays things like terrain height map sending, giving chance to
completemovent to send more priority information. POssible things on this
should be on other event trigger when its more apropriate
really done.
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 3c44c5f..34a2797 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -4879,7 +4879,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4879 | float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 4879 | float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) |
4880 | { | 4880 | { |
4881 | // m_log.DebugFormat("[LLCLIENTVIEW]: Sending land properties for {0} to {1}", lo.LandData.GlobalID, Name); | 4881 | // m_log.DebugFormat("[LLCLIENTVIEW]: Sending land properties for {0} to {1}", lo.LandData.GlobalID, Name); |
4882 | 4882 | ||
4883 | LandData landData = lo.LandData; | 4883 | LandData landData = lo.LandData; |
4884 | 4884 | ||
4885 | ParcelPropertiesMessage updateMessage = new ParcelPropertiesMessage(); | 4885 | ParcelPropertiesMessage updateMessage = new ParcelPropertiesMessage(); |
@@ -5517,7 +5517,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5517 | AddLocalPacketHandler(PacketType.RezObject, HandlerRezObject); | 5517 | AddLocalPacketHandler(PacketType.RezObject, HandlerRezObject); |
5518 | AddLocalPacketHandler(PacketType.DeRezObject, HandlerDeRezObject); | 5518 | AddLocalPacketHandler(PacketType.DeRezObject, HandlerDeRezObject); |
5519 | AddLocalPacketHandler(PacketType.ModifyLand, HandlerModifyLand); | 5519 | AddLocalPacketHandler(PacketType.ModifyLand, HandlerModifyLand); |
5520 | AddLocalPacketHandler(PacketType.RegionHandshakeReply, HandlerRegionHandshakeReply, false); | 5520 | |
5521 | // AddLocalPacketHandler(PacketType.RegionHandshakeReply, HandlerRegionHandshakeReply, false); | ||
5522 | AddLocalPacketHandler(PacketType.RegionHandshakeReply, HandlerRegionHandshakeReply, true); | ||
5523 | |||
5521 | AddLocalPacketHandler(PacketType.AgentWearablesRequest, HandlerAgentWearablesRequest); | 5524 | AddLocalPacketHandler(PacketType.AgentWearablesRequest, HandlerAgentWearablesRequest); |
5522 | AddLocalPacketHandler(PacketType.AgentSetAppearance, HandlerAgentSetAppearance); | 5525 | AddLocalPacketHandler(PacketType.AgentSetAppearance, HandlerAgentSetAppearance); |
5523 | AddLocalPacketHandler(PacketType.AgentIsNowWearing, HandlerAgentIsNowWearing); | 5526 | AddLocalPacketHandler(PacketType.AgentIsNowWearing, HandlerAgentIsNowWearing); |
@@ -6473,6 +6476,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6473 | Action<IClientAPI> handlerRegionHandShakeReply = OnRegionHandShakeReply; | 6476 | Action<IClientAPI> handlerRegionHandShakeReply = OnRegionHandShakeReply; |
6474 | if (handlerRegionHandShakeReply != null) | 6477 | if (handlerRegionHandShakeReply != null) |
6475 | { | 6478 | { |
6479 | Thread.Sleep(500); | ||
6476 | handlerRegionHandShakeReply(this); | 6480 | handlerRegionHandShakeReply(this); |
6477 | } | 6481 | } |
6478 | 6482 | ||