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authorJustin Clark-Casey (justincc)2012-06-13 23:54:32 +0100
committerJustin Clark-Casey (justincc)2012-06-13 23:54:32 +0100
commit16ffc764bf57dcc85461f2e5c6457ee8237e78c9 (patch)
tree0bd9df8ecb1a7ef86c0c1300a7602ace042f541b /OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
parentRemove long obsolete and unused IClientAPI.KillEndDone() (diff)
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minor: refactor part of LLClientView.ProcessEntityUpdates() to remove duplicate code
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs12
1 files changed, 7 insertions, 5 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 4e0dadb..85d83f8 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -3780,16 +3780,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3780 3780
3781 if (!canUseImproved && !canUseCompressed) 3781 if (!canUseImproved && !canUseCompressed)
3782 { 3782 {
3783 ObjectUpdatePacket.ObjectDataBlock updateBlock;
3784
3783 if (update.Entity is ScenePresence) 3785 if (update.Entity is ScenePresence)
3784 { 3786 {
3785 objectUpdateBlocks.Value.Add(CreateAvatarUpdateBlock((ScenePresence)update.Entity)); 3787 updateBlock = CreateAvatarUpdateBlock((ScenePresence)update.Entity);
3786 objectUpdates.Value.Add(update);
3787 } 3788 }
3788 else 3789 else
3789 { 3790 {
3790 objectUpdateBlocks.Value.Add(CreatePrimUpdateBlock((SceneObjectPart)update.Entity, this.m_agentId)); 3791 updateBlock = CreatePrimUpdateBlock((SceneObjectPart)update.Entity, AgentId);
3791 objectUpdates.Value.Add(update);
3792 } 3792 }
3793
3794 objectUpdateBlocks.Value.Add(updateBlock);
3795 objectUpdates.Value.Add(update);
3793 } 3796 }
3794 else if (!canUseImproved) 3797 else if (!canUseImproved)
3795 { 3798 {
@@ -3814,7 +3817,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3814 3817
3815 #endregion Block Construction 3818 #endregion Block Construction
3816 } 3819 }
3817
3818 3820
3819 #region Packet Sending 3821 #region Packet Sending
3820 ushort timeDilation = Utils.FloatToUInt16(avgTimeDilation, 0.0f, 1.0f); 3822 ushort timeDilation = Utils.FloatToUInt16(avgTimeDilation, 0.0f, 1.0f);