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author | UbitUmarov | 2014-08-07 05:20:45 +0100 |
---|---|---|
committer | UbitUmarov | 2014-08-07 05:20:45 +0100 |
commit | c3f9c99fb32d15e57b24502b71c79fe028ed3007 (patch) | |
tree | 0b7cef6c028edfff0e09ca6d5442141221bc85a2 /OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |
parent | bakemodule didnt like last changes (diff) | |
download | opensim-SC-c3f9c99fb32d15e57b24502b71c79fe028ed3007.zip opensim-SC-c3f9c99fb32d15e57b24502b71c79fe028ed3007.tar.gz opensim-SC-c3f9c99fb32d15e57b24502b71c79fe028ed3007.tar.bz2 opensim-SC-c3f9c99fb32d15e57b24502b71c79fe028ed3007.tar.xz |
DANGER... changed bakedtextures caching. Assuming grid baking is cache
only, reduced number of accesses to it. TESTING
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 110 |
1 files changed, 43 insertions, 67 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 08b6cb4..38a9af3 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -3684,6 +3684,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3684 | avp.Sender.IsTrial = false; | 3684 | avp.Sender.IsTrial = false; |
3685 | avp.Sender.ID = agentID; | 3685 | avp.Sender.ID = agentID; |
3686 | avp.AppearanceData = new AvatarAppearancePacket.AppearanceDataBlock[0]; | 3686 | avp.AppearanceData = new AvatarAppearancePacket.AppearanceDataBlock[0]; |
3687 | |||
3688 | // this need be use in future | ||
3689 | // avp.AppearanceData[0].AppearanceVersion = 0; | ||
3690 | // avp.AppearanceData[0].CofVersion = 0; | ||
3691 | |||
3687 | //m_log.DebugFormat("[CLIENT]: Sending appearance for {0} to {1}", agentID.ToString(), AgentId.ToString()); | 3692 | //m_log.DebugFormat("[CLIENT]: Sending appearance for {0} to {1}", agentID.ToString(), AgentId.ToString()); |
3688 | OutPacket(avp, ThrottleOutPacketType.Task); | 3693 | OutPacket(avp, ThrottleOutPacketType.Task); |
3689 | } | 3694 | } |
@@ -12006,8 +12011,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
12006 | AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); | 12011 | AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); |
12007 | 12012 | ||
12008 | if (cachedtex.AgentData.SessionID != SessionId) | 12013 | if (cachedtex.AgentData.SessionID != SessionId) |
12009 | return false; | 12014 | return false; |
12010 | |||
12011 | 12015 | ||
12012 | // TODO: don't create new blocks if recycling an old packet | 12016 | // TODO: don't create new blocks if recycling an old packet |
12013 | cachedresp.AgentData.AgentID = AgentId; | 12017 | cachedresp.AgentData.AgentID = AgentId; |
@@ -12022,23 +12026,27 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
12022 | //WearableCacheItem[] items = fac.GetCachedItems(AgentId); | 12026 | //WearableCacheItem[] items = fac.GetCachedItems(AgentId); |
12023 | 12027 | ||
12024 | IAssetService cache = m_scene.AssetService; | 12028 | IAssetService cache = m_scene.AssetService; |
12025 | IBakedTextureModule bakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>(); | ||
12026 | //bakedTextureModule = null; | 12029 | //bakedTextureModule = null; |
12027 | int maxWearablesLoop = cachedtex.WearableData.Length; | 12030 | int maxWearablesLoop = cachedtex.WearableData.Length; |
12028 | if (maxWearablesLoop > AvatarWearable.MAX_WEARABLES) | 12031 | if (maxWearablesLoop > AvatarWearable.MAX_WEARABLES) |
12029 | maxWearablesLoop = AvatarWearable.MAX_WEARABLES; | 12032 | maxWearablesLoop = AvatarWearable.MAX_WEARABLES; |
12030 | 12033 | ||
12031 | // if (bakedTextureModule != null && cache != null) | 12034 | int cacheHits = 0; |
12035 | |||
12032 | if (cache != null) | 12036 | if (cache != null) |
12033 | { | 12037 | { |
12034 | // We need to make sure the asset stored in the bake is available on this server also by it's assetid before we map it to a Cacheid | 12038 | // We need to make sure the asset stored in the bake is available on this server also by it's assetid before we map it to a Cacheid |
12035 | 12039 | ||
12036 | WearableCacheItem[] cacheItems = null; | 12040 | WearableCacheItem[] cacheItems = null; |
12041 | |||
12037 | ScenePresence p = m_scene.GetScenePresence(AgentId); | 12042 | ScenePresence p = m_scene.GetScenePresence(AgentId); |
12038 | if (p.Appearance != null) | 12043 | |
12044 | if (p!= null && p.Appearance != null) | ||
12039 | { | 12045 | { |
12040 | if (p.Appearance.WearableCacheItems == null || p.Appearance.WearableCacheItemsDirty) | 12046 | /* we should only check bakedTextureModule at login or when appearance changes |
12047 | if (p.Appearance.WearableCacheItems == null) // currently with a caching only bakemodule Appearance.Wearables.dirty as no use | ||
12041 | { | 12048 | { |
12049 | IBakedTextureModule bakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>(); | ||
12042 | if (bakedTextureModule != null) | 12050 | if (bakedTextureModule != null) |
12043 | { | 12051 | { |
12044 | m_log.Debug("[ HandleAgentTextureCached] bakedTextureModule"); | 12052 | m_log.Debug("[ HandleAgentTextureCached] bakedTextureModule"); |
@@ -12047,23 +12055,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
12047 | cacheItems = bakedTextureModule.Get(AgentId); | 12055 | cacheItems = bakedTextureModule.Get(AgentId); |
12048 | p.Appearance.WearableCacheItems = cacheItems; | 12056 | p.Appearance.WearableCacheItems = cacheItems; |
12049 | p.Appearance.WearableCacheItemsDirty = false; | 12057 | p.Appearance.WearableCacheItemsDirty = false; |
12050 | } | ||
12051 | 12058 | ||
12052 | /* | 12059 | if (cacheItems != null) |
12053 | * The following Catch types DO NOT WORK, it jumps to the General Packet Exception Handler if you don't catch Exception! | 12060 | { |
12054 | * | 12061 | foreach (WearableCacheItem item in cacheItems) |
12055 | catch (System.Net.Sockets.SocketException) | 12062 | { |
12056 | { | 12063 | if (item.TextureAsset != null) |
12057 | cacheItems = null; | 12064 | { |
12058 | } | 12065 | item.TextureAsset.Temporary = true; |
12059 | catch (WebException) | 12066 | item.TextureAsset.Local = true; |
12060 | { | 12067 | cache.Store(item.TextureAsset); |
12061 | cacheItems = null; | 12068 | } |
12069 | } | ||
12070 | } | ||
12062 | } | 12071 | } |
12063 | catch (InvalidOperationException) | 12072 | |
12064 | { | ||
12065 | cacheItems = null; | ||
12066 | } */ | ||
12067 | catch (Exception) | 12073 | catch (Exception) |
12068 | { | 12074 | { |
12069 | cacheItems = null; | 12075 | cacheItems = null; |
@@ -12075,36 +12081,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
12075 | { | 12081 | { |
12076 | cacheItems = p.Appearance.WearableCacheItems; | 12082 | cacheItems = p.Appearance.WearableCacheItems; |
12077 | } | 12083 | } |
12084 | */ | ||
12085 | cacheItems = p.Appearance.WearableCacheItems; | ||
12078 | } | 12086 | } |
12079 | 12087 | ||
12080 | if (cache != null && cacheItems != null) | ||
12081 | { | ||
12082 | foreach (WearableCacheItem item in cacheItems) | ||
12083 | { | ||
12084 | |||
12085 | if (cache.GetCached(item.TextureID.ToString()) == null) | ||
12086 | { | ||
12087 | item.TextureAsset.Temporary = true; | ||
12088 | cache.Store(item.TextureAsset); | ||
12089 | } | ||
12090 | } | ||
12091 | } | ||
12092 | |||
12093 | if (cacheItems != null) | 12088 | if (cacheItems != null) |
12094 | { | 12089 | { |
12095 | |||
12096 | for (int i = 0; i < maxWearablesLoop; i++) | 12090 | for (int i = 0; i < maxWearablesLoop; i++) |
12097 | { | 12091 | { |
12098 | WearableCacheItem item = | 12092 | int idx = cachedtex.WearableData[i].TextureIndex; |
12099 | WearableCacheItem.SearchTextureIndex(cachedtex.WearableData[i].TextureIndex,cacheItems); | ||
12100 | 12093 | ||
12101 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | 12094 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); |
12102 | cachedresp.WearableData[i].TextureIndex= cachedtex.WearableData[i].TextureIndex; | 12095 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; |
12103 | cachedresp.WearableData[i].HostName = new byte[0]; | 12096 | cachedresp.WearableData[i].HostName = new byte[0]; |
12104 | if (item != null && cachedtex.WearableData[i].ID == item.CacheId) | 12097 | if (cachedtex.WearableData[i].ID == cacheItems[idx].CacheId) |
12105 | { | 12098 | { |
12106 | 12099 | cachedresp.WearableData[i].TextureID = cacheItems[idx].TextureID; | |
12107 | cachedresp.WearableData[i].TextureID = item.TextureID; | 12100 | cacheHits++; |
12108 | } | 12101 | } |
12109 | else | 12102 | else |
12110 | { | 12103 | { |
@@ -12124,36 +12117,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
12124 | } | 12117 | } |
12125 | } | 12118 | } |
12126 | } | 12119 | } |
12127 | else | 12120 | else // no cache |
12128 | { | 12121 | { |
12129 | if (cache == null) | 12122 | for (int i = 0; i < maxWearablesLoop; i++) |
12130 | { | 12123 | { |
12131 | for (int i = 0; i < maxWearablesLoop; i++) | 12124 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); |
12132 | { | 12125 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; |
12133 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | 12126 | cachedresp.WearableData[i].TextureID = UUID.Zero; |
12134 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; | 12127 | cachedresp.WearableData[i].HostName = new byte[0]; |
12135 | cachedresp.WearableData[i].TextureID = UUID.Zero; | ||
12136 | //UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46"); | ||
12137 | cachedresp.WearableData[i].HostName = new byte[0]; | ||
12138 | } | ||
12139 | } | ||
12140 | else | ||
12141 | { | ||
12142 | for (int i = 0; i < maxWearablesLoop; i++) | ||
12143 | { | ||
12144 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | ||
12145 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; | ||
12146 | |||
12147 | if (cache.GetCached(cachedresp.WearableData[i].TextureID.ToString()) == null) | ||
12148 | cachedresp.WearableData[i].TextureID = UUID.Zero; | ||
12149 | //UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46"); | ||
12150 | // else | ||
12151 | // cachedresp.WearableData[i].TextureID = UUID.Zero; | ||
12152 | // UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46"); | ||
12153 | cachedresp.WearableData[i].HostName = new byte[0]; | ||
12154 | } | ||
12155 | } | 12128 | } |
12156 | } | 12129 | } |
12130 | |||
12131 | m_log.DebugFormat("texture cached: hits {0}", cacheHits); | ||
12132 | |||
12157 | cachedresp.Header.Zerocoded = true; | 12133 | cachedresp.Header.Zerocoded = true; |
12158 | OutPacket(cachedresp, ThrottleOutPacketType.Task); | 12134 | OutPacket(cachedresp, ThrottleOutPacketType.Task); |
12159 | 12135 | ||