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authorJustin Clark-Casey (justincc)2012-02-10 02:13:15 +0000
committerJustin Clark-Casey (justincc)2012-02-10 02:13:15 +0000
commitddca5347c31aa9547395ec918b5b5dcd2e498be7 (patch)
tree947b282022c08cc368d05e5a25827a21bc2bd9bc /OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
parentFix another Torture test build break on Windows. (diff)
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When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer permissions, not PermissionMask.All
Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set. This is not correct behaviour for a freshly uploaded mesh. Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is). Should resolve http://opensimulator.org/mantis/view.php?id=5651
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs10
1 files changed, 6 insertions, 4 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
index aed03b3..1117f2a 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
@@ -50,8 +50,7 @@ namespace OpenSim.Region.ClientStack.Linden
50 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] 50 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
51 public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule 51 public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule
52 { 52 {
53// private static readonly ILog m_log = 53// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
54// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
55 54
56 private Scene m_scene; 55 private Scene m_scene;
57// private IAssetService m_assetService; 56// private IAssetService m_assetService;
@@ -210,6 +209,9 @@ namespace OpenSim.Region.ClientStack.Linden
210 UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, 209 UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
211 string assetType,UUID AgentID) 210 string assetType,UUID AgentID)
212 { 211 {
212// m_log.DebugFormat(
213// "[NEW FILE AGENT INVENTORY VARIABLE PRICE MODULE]: Upload complete for {0}", inventoryItem);
214
213 sbyte assType = 0; 215 sbyte assType = 0;
214 sbyte inType = 0; 216 sbyte inType = 0;
215 217
@@ -259,13 +261,13 @@ namespace OpenSim.Region.ClientStack.Linden
259 item.AssetType = assType; 261 item.AssetType = assType;
260 item.InvType = inType; 262 item.InvType = inType;
261 item.Folder = parentFolder; 263 item.Folder = parentFolder;
262 item.CurrentPermissions = (uint)PermissionMask.All; 264 item.CurrentPermissions
265 = (uint)(PermissionMask.Move | PermissionMask.Copy | PermissionMask.Modify | PermissionMask.Transfer);
263 item.BasePermissions = (uint)PermissionMask.All; 266 item.BasePermissions = (uint)PermissionMask.All;
264 item.EveryOnePermissions = 0; 267 item.EveryOnePermissions = 0;
265 item.NextPermissions = (uint)PermissionMask.All; 268 item.NextPermissions = (uint)PermissionMask.All;
266 item.CreationDate = Util.UnixTimeSinceEpoch(); 269 item.CreationDate = Util.UnixTimeSinceEpoch();
267 m_scene.AddInventoryItem(item); 270 m_scene.AddInventoryItem(item);
268
269 } 271 }
270 } 272 }
271} 273}