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authorJustin Clark-Casey (justincc)2013-03-28 01:36:34 +0000
committerJustin Clark-Casey (justincc)2013-03-28 01:36:34 +0000
commit876d0d310f3c7248a4a6fc29d8babe55a7b1e570 (patch)
tree44b7ca6445d4c308e859cfd0a720499e6791d69b /OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
parentRemove some Console.WriteLines accidentally left in last commit cfb20f09 (diff)
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Add "show eq" console command to show numbers of messages in agent event queues.
For debugging purposes.
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs23
1 files changed, 23 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
index 3cc3950..624378e 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
@@ -97,6 +97,14 @@ namespace OpenSim.Region.ClientStack.Linden
97 + " >= 1 - turns on outgoing event logging\n" 97 + " >= 1 - turns on outgoing event logging\n"
98 + " >= 2 - turns on poll notification", 98 + " >= 2 - turns on poll notification",
99 HandleDebugEq); 99 HandleDebugEq);
100
101 MainConsole.Instance.Commands.AddCommand(
102 "Debug",
103 false,
104 "show eq",
105 "show eq",
106 "Show contents of event queues for logged in avatars. Used for debugging.",
107 HandleShowEq);
100 } 108 }
101 109
102 public void RemoveRegion(Scene scene) 110 public void RemoveRegion(Scene scene)
@@ -148,6 +156,21 @@ namespace OpenSim.Region.ClientStack.Linden
148 } 156 }
149 } 157 }
150 158
159 protected void HandleShowEq(string module, string[] args)
160 {
161 MainConsole.Instance.OutputFormat("For scene {0}", m_scene.Name);
162
163 lock (queues)
164 {
165 foreach (KeyValuePair<UUID, Queue<OSD>> kvp in queues)
166 {
167 MainConsole.Instance.OutputFormat(
168 "For agent {0} there are {1} messages queued for send.",
169 kvp.Key, kvp.Value.Count);
170 }
171 }
172 }
173
151 /// <summary> 174 /// <summary>
152 /// Always returns a valid queue 175 /// Always returns a valid queue
153 /// </summary> 176 /// </summary>