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author | UbitUmarov | 2014-10-11 11:12:43 +0100 |
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committer | UbitUmarov | 2014-10-11 11:12:43 +0100 |
commit | cc71dd9a278ffe79668336db11fb768ce881fd18 (patch) | |
tree | 3d2754985027fd68dd96584012abfbb29cdcfb17 /OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps | |
parent | bug fix (diff) | |
download | opensim-SC-cc71dd9a278ffe79668336db11fb768ce881fd18.zip opensim-SC-cc71dd9a278ffe79668336db11fb768ce881fd18.tar.gz opensim-SC-cc71dd9a278ffe79668336db11fb768ce881fd18.tar.bz2 opensim-SC-cc71dd9a278ffe79668336db11fb768ce881fd18.tar.xz |
dont let test mesh go to meshes inventory folder that is not displayed by
viewers
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 133a629..344df2b 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -920,7 +920,9 @@ namespace OpenSim.Region.ClientStack.Linden | |||
920 | meshitem.Name = name; | 920 | meshitem.Name = name; |
921 | meshitem.AssetType = (int)AssetType.Mesh; | 921 | meshitem.AssetType = (int)AssetType.Mesh; |
922 | meshitem.InvType = (int)InventoryType.Mesh; | 922 | meshitem.InvType = (int)InventoryType.Mesh; |
923 | meshitem.Folder = UUID.Zero; // send to default | 923 | // meshitem.Folder = UUID.Zero; // send to default |
924 | |||
925 | meshitem.Folder = parentFolder; // dont let it go to folder Meshes that viewers dont show | ||
924 | 926 | ||
925 | // If we set PermissionMask.All then when we rez the item the next permissions will replace the current | 927 | // If we set PermissionMask.All then when we rez the item the next permissions will replace the current |
926 | // (owner) permissions. This becomes a problem if next permissions are changed. | 928 | // (owner) permissions. This becomes a problem if next permissions are changed. |