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authorUbitUmarov2012-09-11 20:30:30 +0100
committerUbitUmarov2012-09-11 20:30:30 +0100
commit245763b1b08d667aede3be7c092fa4c7200549c0 (patch)
tree6a38b84b8c279f812e4e363e7e8375ae4557323f /OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
parentMerge branch 'avination' into ubitwork (diff)
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let LLSDAssetUploadRequest include asset_resources information plus let
NewAgentInventoryRequest know about mesh (does nothing with it still)
Diffstat (limited to 'OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index 328dc75..df43991 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -431,6 +431,7 @@ namespace OpenSim.Region.ClientStack.Linden
431 431
432 if (llsdRequest.asset_type == "texture" || 432 if (llsdRequest.asset_type == "texture" ||
433 llsdRequest.asset_type == "animation" || 433 llsdRequest.asset_type == "animation" ||
434 llsdRequest.asset_type == "mesh" ||
434 llsdRequest.asset_type == "sound") 435 llsdRequest.asset_type == "sound")
435 { 436 {
436 ScenePresence avatar = null; 437 ScenePresence avatar = null;