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authorUbitUmarov2015-08-18 23:59:55 +0100
committerUbitUmarov2015-08-18 23:59:55 +0100
commit48ef22f62e07c0b9e6d23ee758a4800d05cfb231 (patch)
treed4f2b9d4b38b3e80ff459676c7a88bcf721ccfac /OpenSim/Region/ClientStack/IClientNetworkServer.cs
parentdo keepalive on mesh and texture GET. Dont use reusecontext any where. (diff)
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change pollService stop() to send 503 error and no keepalive. ( untested )
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