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authorlbsa712007-07-03 14:37:29 +0000
committerlbsa712007-07-03 14:37:29 +0000
commit9b6b6d05d45cf0f754a0b26bf6240ef50be66563 (patch)
tree8d72120aac2184c5ed4c5ab5f6b673ef496a0803 /OpenSim/Region/ClientStack/ClientViewBase.cs
parent* Completed conceptual LlsdMethod - everything resides in SimpleApp pending g... (diff)
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* Optimized usings (the 'LL ate my scripts' commit)
* added some licensing info
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientViewBase.cs')
-rw-r--r--OpenSim/Region/ClientStack/ClientViewBase.cs23
1 files changed, 10 insertions, 13 deletions
diff --git a/OpenSim/Region/ClientStack/ClientViewBase.cs b/OpenSim/Region/ClientStack/ClientViewBase.cs
index 7d39405..f105978 100644
--- a/OpenSim/Region/ClientStack/ClientViewBase.cs
+++ b/OpenSim/Region/ClientStack/ClientViewBase.cs
@@ -27,17 +27,14 @@
27* 27*
28*/ 28*/
29using System; 29using System;
30using System.Collections;
31using System.Collections.Generic; 30using System.Collections.Generic;
32using libsecondlife;
33using libsecondlife.Packets;
34using System.Net; 31using System.Net;
35using System.Net.Sockets; 32using System.Net.Sockets;
36using System.IO;
37using System.Threading;
38using System.Timers; 33using System.Timers;
34using libsecondlife;
35using libsecondlife.Packets;
36using OpenSim.Framework.Console;
39using OpenSim.Framework.Utilities; 37using OpenSim.Framework.Utilities;
40using OpenSim.Framework.Interfaces;
41 38
42namespace OpenSim.Region.ClientStack 39namespace OpenSim.Region.ClientStack
43{ 40{
@@ -47,7 +44,7 @@ namespace OpenSim.Region.ClientStack
47 protected Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); 44 protected Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>();
48 protected Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>(); 45 protected Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>();
49 46
50 protected System.Timers.Timer AckTimer; 47 protected Timer AckTimer;
51 protected uint Sequence = 0; 48 protected uint Sequence = 0;
52 protected object SequenceLock = new object(); 49 protected object SequenceLock = new object();
53 protected const int MAX_APPENDED_ACKS = 10; 50 protected const int MAX_APPENDED_ACKS = 10;
@@ -159,7 +156,7 @@ namespace OpenSim.Region.ClientStack
159 } 156 }
160 catch (Exception) 157 catch (Exception)
161 { 158 {
162 OpenSim.Framework.Console.MainLog.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); 159 MainLog.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread");
163 this.KillThread(); 160 this.KillThread();
164 } 161 }
165 162
@@ -195,8 +192,8 @@ namespace OpenSim.Region.ClientStack
195 else if ((NewPack.Type == PacketType.StartPingCheck)) 192 else if ((NewPack.Type == PacketType.StartPingCheck))
196 { 193 {
197 //reply to pingcheck 194 //reply to pingcheck
198 libsecondlife.Packets.StartPingCheckPacket startPing = (libsecondlife.Packets.StartPingCheckPacket)NewPack; 195 StartPingCheckPacket startPing = (StartPingCheckPacket)NewPack;
199 libsecondlife.Packets.CompletePingCheckPacket endPing = new CompletePingCheckPacket(); 196 CompletePingCheckPacket endPing = new CompletePingCheckPacket();
200 endPing.PingID.PingID = startPing.PingID.PingID; 197 endPing.PingID.PingID = startPing.PingID.PingID;
201 OutPacket(endPing); 198 OutPacket(endPing);
202 } 199 }
@@ -224,7 +221,7 @@ namespace OpenSim.Region.ClientStack
224 { 221 {
225 if (Pack.Header.Reliable) 222 if (Pack.Header.Reliable)
226 { 223 {
227 libsecondlife.Packets.PacketAckPacket ack_it = new PacketAckPacket(); 224 PacketAckPacket ack_it = new PacketAckPacket();
228 ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; 225 ack_it.Packets = new PacketAckPacket.PacketsBlock[1];
229 ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); 226 ack_it.Packets[0] = new PacketAckPacket.PacketsBlock();
230 ack_it.Packets[0].ID = Pack.Header.Sequence; 227 ack_it.Packets[0].ID = Pack.Header.Sequence;
@@ -254,7 +251,7 @@ namespace OpenSim.Region.ClientStack
254 { 251 {
255 if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) 252 if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent))
256 { 253 {
257 OpenSim.Framework.Console.MainLog.Instance.Verbose( "Resending " + packet.Type.ToString() + " packet, " + 254 MainLog.Instance.Verbose( "Resending " + packet.Type.ToString() + " packet, " +
258 (now - packet.TickCount) + "ms have passed"); 255 (now - packet.TickCount) + "ms have passed");
259 256
260 packet.Header.Resent = true; 257 packet.Header.Resent = true;
@@ -273,7 +270,7 @@ namespace OpenSim.Region.ClientStack
273 if (PendingAcks.Count > 250) 270 if (PendingAcks.Count > 250)
274 { 271 {
275 // FIXME: Handle the odd case where we have too many pending ACKs queued up 272 // FIXME: Handle the odd case where we have too many pending ACKs queued up
276 OpenSim.Framework.Console.MainLog.Instance.Verbose( "Too many ACKs queued up!"); 273 MainLog.Instance.Verbose( "Too many ACKs queued up!");
277 return; 274 return;
278 } 275 }
279 276