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author | Teravus Ovares | 2007-11-13 22:48:19 +0000 |
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committer | Teravus Ovares | 2007-11-13 22:48:19 +0000 |
commit | 9f6b3e2357e76b9b85b447da189b4bf4163edd3c (patch) | |
tree | 7d9c39258e45e6271db953608e6868433f9ac70d /OpenSim/Region/ClientStack/ClientView.cs | |
parent | first pass on unlinking of objects. From Jay Clarke (IBM) (diff) | |
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* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D.
* Grid mode always returns 0 results until the Grid Communications portion is done.
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 839556d..353a24c 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -295,11 +295,16 @@ namespace OpenSim.Region.ClientStack | |||
295 | queuedLast = false; | 295 | queuedLast = false; |
296 | 296 | ||
297 | // TODO: May be a bit expensive doing this twice. | 297 | // TODO: May be a bit expensive doing this twice. |
298 | throttleSentPeriod += nextPacket.Packet.ToBytes().Length; | 298 | |
299 | 299 | //Don't throttle AvatarPickerReplies!, they return a null .ToBytes()! | |
300 | //is a out going packet | 300 | if (nextPacket.Packet.Type != PacketType.AvatarPickerReply) |
301 | DebugPacket("OUT", nextPacket.Packet); | 301 | throttleSentPeriod += nextPacket.Packet.ToBytes().Length; |
302 | ProcessOutPacket(nextPacket.Packet); | 302 | |
303 | |||
304 | //is a out going packet | ||
305 | DebugPacket("OUT", nextPacket.Packet); | ||
306 | ProcessOutPacket(nextPacket.Packet); | ||
307 | |||
303 | } | 308 | } |
304 | } | 309 | } |
305 | } | 310 | } |