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authorAdam Frisby2007-10-22 22:37:39 +0000
committerAdam Frisby2007-10-22 22:37:39 +0000
commit3143768468e7fc5a6443c2cde398d8b9fade76de (patch)
treeb0b394fab9f1fa2cb6c745522469b72f09815d02 /OpenSim/Region/ClientStack/ClientView.cs
parent* Table creation now checks if the table already exists before building it. (diff)
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* Removed plenty more untagged console messages. Everything now has shiny groups. :)
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index cf4072c..7a55c35 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -100,7 +100,7 @@ namespace OpenSim.Region.ClientStack
100 // m_inventoryCache = inventoryCache; 100 // m_inventoryCache = inventoryCache;
101 m_authenticateSessionsHandler = authenSessions; 101 m_authenticateSessionsHandler = authenSessions;
102 102
103 MainLog.Instance.Verbose("OpenSimClient.cs - Started up new client thread to handle incoming request"); 103 MainLog.Instance.Verbose("CLIENT","Started up new client thread to handle incoming request");
104 cirpack = initialcirpack; 104 cirpack = initialcirpack;
105 userEP = remoteEP; 105 userEP = remoteEP;
106 106
@@ -224,7 +224,7 @@ namespace OpenSim.Region.ClientStack
224 224
225 protected virtual void ClientLoop() 225 protected virtual void ClientLoop()
226 { 226 {
227 MainLog.Instance.Verbose("OpenSimClient.cs:ClientLoop() - Entered loop"); 227 MainLog.Instance.Verbose("CLIENT", "Entered loop");
228 while (true) 228 while (true)
229 { 229 {
230 QueItem nextPacket = PacketQueue.Dequeue(); 230 QueItem nextPacket = PacketQueue.Dequeue();
@@ -282,7 +282,7 @@ namespace OpenSim.Region.ClientStack
282 clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); 282 clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity);
283 clientPingTimer.Enabled = true; 283 clientPingTimer.Enabled = true;
284 284
285 MainLog.Instance.Verbose("OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene"); 285 MainLog.Instance.Verbose("CLIENT","Adding viewer agent to scene");
286 this.m_scene.AddNewClient(this, true); 286 this.m_scene.AddNewClient(this, true);
287 } 287 }
288 288
@@ -293,12 +293,12 @@ namespace OpenSim.Region.ClientStack
293 if (!sessionInfo.Authorised) 293 if (!sessionInfo.Authorised)
294 { 294 {
295 //session/circuit not authorised 295 //session/circuit not authorised
296 MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); 296 MainLog.Instance.Notice("CLIENT", "New user request denied to " + userEP.ToString());
297 ClientThread.Abort(); 297 ClientThread.Abort();
298 } 298 }
299 else 299 else
300 { 300 {
301 MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); 301 MainLog.Instance.Notice("CLIENT", "Got authenticated connection from " + userEP.ToString());
302 //session is authorised 302 //session is authorised
303 m_agentId = cirpack.CircuitCode.ID; 303 m_agentId = cirpack.CircuitCode.ID;
304 this.m_sessionId = cirpack.CircuitCode.SessionID; 304 this.m_sessionId = cirpack.CircuitCode.SessionID;