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authorSean Dague2008-04-10 13:53:06 +0000
committerSean Dague2008-04-10 13:53:06 +0000
commitc176caeb05c2264654b764e4d010561da60c24fc (patch)
tree87e0cab128ecaac57c5995df4cf5048185fe383f /OpenSim/Region/ClientStack/ClientView.cs
parent* Brings back map tile generation based on the terrain. The algorithm produc... (diff)
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moved fields to properties for UserDataProfile, which was
actually a little more work than I expected given the copious use of out params.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index a91987f..e8c3f7c 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -3100,11 +3100,11 @@ namespace OpenSim.Region.ClientStack
3100 { 3100 {
3101 AvatarPropertiesUpdatePacket.PropertiesDataBlock Properties = Packet.PropertiesData; 3101 AvatarPropertiesUpdatePacket.PropertiesDataBlock Properties = Packet.PropertiesData;
3102 UserProfileData UserProfile = new UserProfileData(); 3102 UserProfileData UserProfile = new UserProfileData();
3103 UserProfile.UUID = AgentId; 3103 UserProfile.Id = AgentId;
3104 UserProfile.profileAboutText = Helpers.FieldToUTF8String(Properties.AboutText); 3104 UserProfile.ProfileAboutText = Helpers.FieldToUTF8String(Properties.AboutText);
3105 UserProfile.profileFirstText = Helpers.FieldToUTF8String(Properties.FLAboutText); 3105 UserProfile.ProfileFirstText = Helpers.FieldToUTF8String(Properties.FLAboutText);
3106 UserProfile.profileFirstImage = Properties.FLImageID; 3106 UserProfile.ProfileFirstImage = Properties.FLImageID;
3107 UserProfile.profileImage = Properties.ImageID; 3107 UserProfile.ProfileImage = Properties.ImageID;
3108 3108
3109 handlerUpdateAvatarProperties(this, UserProfile); 3109 handlerUpdateAvatarProperties(this, UserProfile);
3110 } 3110 }