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author | Justin Clarke Casey | 2007-12-22 19:48:01 +0000 |
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committer | Justin Clarke Casey | 2007-12-22 19:48:01 +0000 |
commit | c470efea5734e4515baaf9023f2f2b2cd724725c (patch) | |
tree | 23c6c1d80fe1c8995644c2e51002290de7216048 /OpenSim/Region/ClientStack/ClientView.cs | |
parent | minor refactor (diff) | |
download | opensim-SC-c470efea5734e4515baaf9023f2f2b2cd724725c.zip opensim-SC-c470efea5734e4515baaf9023f2f2b2cd724725c.tar.gz opensim-SC-c470efea5734e4515baaf9023f2f2b2cd724725c.tar.bz2 opensim-SC-c470efea5734e4515baaf9023f2f2b2cd724725c.tar.xz |
Make copying of scripts into prim inventories more reliable on the first attempt when the asset server is lagging by formalising the de facto polling.
This may not be the best solution in the long run, but should improve things for now.
This may also improve reliability when updating inventory item metadata (e.g. renaming an item) and in retrieving textures
for the main map view.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 34a9b09..9e695ea 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -130,7 +130,7 @@ namespace OpenSim.Region.ClientStack | |||
130 | } | 130 | } |
131 | 131 | ||
132 | /// <summary> | 132 | /// <summary> |
133 | /// | 133 | /// First name of the agent/avatar represented by the client |
134 | /// </summary> | 134 | /// </summary> |
135 | public string FirstName | 135 | public string FirstName |
136 | { | 136 | { |
@@ -138,12 +138,20 @@ namespace OpenSim.Region.ClientStack | |||
138 | } | 138 | } |
139 | 139 | ||
140 | /// <summary> | 140 | /// <summary> |
141 | /// | 141 | /// Last name of the agent/avatar represented by the client |
142 | /// </summary> | 142 | /// </summary> |
143 | public string LastName | 143 | public string LastName |
144 | { | 144 | { |
145 | get { return m_lastName; } | 145 | get { return m_lastName; } |
146 | } | 146 | } |
147 | |||
148 | /// <summary> | ||
149 | /// Full name of the client (first name and last name) | ||
150 | /// </summary> | ||
151 | public string Name | ||
152 | { | ||
153 | get { return FirstName + " " + LastName; } | ||
154 | } | ||
147 | 155 | ||
148 | public uint CircuitCode | 156 | public uint CircuitCode |
149 | { | 157 | { |