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author | Teravus Ovares | 2008-04-24 11:32:41 +0000 |
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committer | Teravus Ovares | 2008-04-24 11:32:41 +0000 |
commit | aa8aee90a35458f1f601ca23e2298b212782d0a3 (patch) | |
tree | 37c2645867cba040a4ad7e32d1b5ccd56d155d87 /OpenSim/Region/ClientStack/ClientView.cs | |
parent | * From: Alan M Webb <awebb.vnet.ibm.com> (diff) | |
download | opensim-SC-aa8aee90a35458f1f601ca23e2298b212782d0a3.zip opensim-SC-aa8aee90a35458f1f601ca23e2298b212782d0a3.tar.gz opensim-SC-aa8aee90a35458f1f601ca23e2298b212782d0a3.tar.bz2 opensim-SC-aa8aee90a35458f1f601ca23e2298b212782d0a3.tar.xz |
* Adds much better support for attachments that you right click on in world.
* Your friends can see your attachments now. People who appear in the sim after you've attached something can also see your attachments.
* You can position & rotate your attachments now. Positions do *not* save.
* You can detach attachments now the regular way.
* Attachments do not cross into other regions with you..(this isn't too far off)
* Updated ODE to not request terse updates on child prim.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 34 |
1 files changed, 32 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 216633f..0a6431d 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -235,6 +235,7 @@ namespace OpenSim.Region.ClientStack | |||
235 | 235 | ||
236 | private ScriptAnswer handlerScriptAnswer = null; | 236 | private ScriptAnswer handlerScriptAnswer = null; |
237 | private RequestPayPrice handlerRequestPayPrice = null; | 237 | private RequestPayPrice handlerRequestPayPrice = null; |
238 | private ObjectDeselect handlerObjectDetach = null; | ||
238 | 239 | ||
239 | /* Properties */ | 240 | /* Properties */ |
240 | 241 | ||
@@ -689,6 +690,7 @@ namespace OpenSim.Region.ClientStack | |||
689 | public event AvatarNowWearing OnAvatarNowWearing; | 690 | public event AvatarNowWearing OnAvatarNowWearing; |
690 | public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; | 691 | public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; |
691 | public event ObjectAttach OnObjectAttach; | 692 | public event ObjectAttach OnObjectAttach; |
693 | public event ObjectDeselect OnObjectDetach; | ||
692 | public event GenericCall2 OnCompleteMovementToRegion; | 694 | public event GenericCall2 OnCompleteMovementToRegion; |
693 | public event UpdateAgent OnAgentUpdate; | 695 | public event UpdateAgent OnAgentUpdate; |
694 | public event AgentRequestSit OnAgentRequestSit; | 696 | public event AgentRequestSit OnAgentRequestSit; |
@@ -1989,6 +1991,7 @@ namespace OpenSim.Region.ClientStack | |||
1989 | /// <param name="attachPoint"></param> | 1991 | /// <param name="attachPoint"></param> |
1990 | public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) | 1992 | public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) |
1991 | { | 1993 | { |
1994 | |||
1992 | ObjectAttachPacket attach = (ObjectAttachPacket)PacketPool.Instance.GetPacket(PacketType.ObjectAttach); | 1995 | ObjectAttachPacket attach = (ObjectAttachPacket)PacketPool.Instance.GetPacket(PacketType.ObjectAttach); |
1993 | Console.WriteLine("Attach object!"); | 1996 | Console.WriteLine("Attach object!"); |
1994 | // TODO: don't create new blocks if recycling an old packet | 1997 | // TODO: don't create new blocks if recycling an old packet |
@@ -2013,13 +2016,13 @@ namespace OpenSim.Region.ClientStack | |||
2013 | 2016 | ||
2014 | SendPrimitiveToClient(regionHandle, timeDilation, localID, primShape, pos, flags, | 2017 | SendPrimitiveToClient(regionHandle, timeDilation, localID, primShape, pos, flags, |
2015 | objectID, ownerID, text, color, parentID, particleSystem, | 2018 | objectID, ownerID, text, color, parentID, particleSystem, |
2016 | rotation, clickAction, textureanim); | 2019 | rotation, clickAction, textureanim, false,(uint)0); |
2017 | } | 2020 | } |
2018 | public void SendPrimitiveToClient( | 2021 | public void SendPrimitiveToClient( |
2019 | ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, | 2022 | ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, |
2020 | uint flags, | 2023 | uint flags, |
2021 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, | 2024 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, |
2022 | LLQuaternion rotation, byte clickAction, byte[] textureanim) | 2025 | LLQuaternion rotation, byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint) |
2023 | { | 2026 | { |
2024 | ObjectUpdatePacket outPacket = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); | 2027 | ObjectUpdatePacket outPacket = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); |
2025 | // TODO: don't create new blocks if recycling an old packet | 2028 | // TODO: don't create new blocks if recycling an old packet |
@@ -2050,6 +2053,18 @@ namespace OpenSim.Region.ClientStack | |||
2050 | outPacket.ObjectData[0].ClickAction = clickAction; | 2053 | outPacket.ObjectData[0].ClickAction = clickAction; |
2051 | //outPacket.ObjectData[0].Flags = 0; | 2054 | //outPacket.ObjectData[0].Flags = 0; |
2052 | 2055 | ||
2056 | if (attachment) | ||
2057 | { | ||
2058 | // Necessary??? | ||
2059 | outPacket.ObjectData[0].JointAxisOrAnchor = new LLVector3(0, 0, 2); | ||
2060 | outPacket.ObjectData[0].JointPivot = new LLVector3(0, 0, 0); | ||
2061 | |||
2062 | // Item from inventory??? | ||
2063 | outPacket.ObjectData[0].NameValue = | ||
2064 | Helpers.StringToField("AttachItemID STRING RW SV " + objectID.UUID); | ||
2065 | outPacket.ObjectData[0].State = (byte)(((byte)AttachPoint) << 4); | ||
2066 | } | ||
2067 | |||
2053 | // Sound Radius | 2068 | // Sound Radius |
2054 | outPacket.ObjectData[0].Radius = 20; | 2069 | outPacket.ObjectData[0].Radius = 20; |
2055 | 2070 | ||
@@ -3438,6 +3453,21 @@ namespace OpenSim.Region.ClientStack | |||
3438 | } | 3453 | } |
3439 | 3454 | ||
3440 | break; | 3455 | break; |
3456 | case PacketType.ObjectDetach: | ||
3457 | |||
3458 | ObjectDetachPacket dett = (ObjectDetachPacket)Pack; | ||
3459 | for (int j = 0; j < dett.ObjectData.Length; j++) | ||
3460 | { | ||
3461 | uint obj = dett.ObjectData[j].ObjectLocalID; | ||
3462 | handlerObjectDetach = OnObjectDetach; | ||
3463 | if (handlerObjectDetach != null) | ||
3464 | { | ||
3465 | handlerObjectDetach(obj,this); | ||
3466 | } | ||
3467 | |||
3468 | } | ||
3469 | |||
3470 | break; | ||
3441 | case PacketType.SetAlwaysRun: | 3471 | case PacketType.SetAlwaysRun: |
3442 | SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack; | 3472 | SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack; |
3443 | 3473 | ||