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author | Teravus Ovares | 2008-02-09 07:53:01 +0000 |
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committer | Teravus Ovares | 2008-02-09 07:53:01 +0000 |
commit | 07d0f558c441a0936441ed23ed076cf54a0dc578 (patch) | |
tree | b63c06f8975b904c1e792647b7e0bc045dfe2e7c /OpenSim/Region/ClientStack/ClientView.cs | |
parent | Moved LICENSE.txt into root. (diff) | |
download | opensim-SC-07d0f558c441a0936441ed23ed076cf54a0dc578.zip opensim-SC-07d0f558c441a0936441ed23ed076cf54a0dc578.tar.gz opensim-SC-07d0f558c441a0936441ed23ed076cf54a0dc578.tar.bz2 opensim-SC-07d0f558c441a0936441ed23ed076cf54a0dc578.tar.xz |
* Fixed nebadon's UserServer crash bug from yesterday.
* Made Estate tools work for estate managers without needing to request admin status First
* Added code to make the Simulator version to be reported in the About box of the client
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 1717825..d7f4c3d 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -87,7 +87,7 @@ namespace OpenSim.Region.ClientStack | |||
87 | private readonly uint m_circuitCode; | 87 | private readonly uint m_circuitCode; |
88 | private int m_moneyBalance; | 88 | private int m_moneyBalance; |
89 | 89 | ||
90 | private readonly byte[] m_channelVersion = new byte[] { 0x00 }; // Dummy value needed by libSL | 90 | private byte[] m_channelVersion = Helpers.StringToField("OpenSimulator 0.5"); // Dummy value needed by libSL |
91 | 91 | ||
92 | /* protected variables */ | 92 | /* protected variables */ |
93 | 93 | ||
@@ -196,6 +196,8 @@ namespace OpenSim.Region.ClientStack | |||
196 | { | 196 | { |
197 | m_moneyBalance = 1000; | 197 | m_moneyBalance = 1000; |
198 | 198 | ||
199 | m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion()); | ||
200 | |||
199 | m_scene = scene; | 201 | m_scene = scene; |
200 | m_assetCache = assetCache; | 202 | m_assetCache = assetCache; |
201 | 203 | ||
@@ -609,8 +611,16 @@ namespace OpenSim.Region.ClientStack | |||
609 | { | 611 | { |
610 | RegionHandshakePacket handshake = (RegionHandshakePacket)PacketPool.Instance.GetPacket(PacketType.RegionHandshake); | 612 | RegionHandshakePacket handshake = (RegionHandshakePacket)PacketPool.Instance.GetPacket(PacketType.RegionHandshake); |
611 | 613 | ||
614 | bool estatemanager = false; | ||
615 | LLUUID[] EstateManagers = regionInfo.EstateSettings.estateManagers; | ||
616 | for (int i = 0; i < EstateManagers.Length; i++) | ||
617 | { | ||
618 | if (EstateManagers[i] == AgentId) | ||
619 | estatemanager = true; | ||
620 | } | ||
621 | |||
612 | handshake.RegionInfo.BillableFactor = regionInfo.EstateSettings.billableFactor; | 622 | handshake.RegionInfo.BillableFactor = regionInfo.EstateSettings.billableFactor; |
613 | handshake.RegionInfo.IsEstateManager = false; | 623 | handshake.RegionInfo.IsEstateManager = estatemanager; |
614 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.EstateSettings.terrainHeightRange0; | 624 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.EstateSettings.terrainHeightRange0; |
615 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.EstateSettings.terrainHeightRange1; | 625 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.EstateSettings.terrainHeightRange1; |
616 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.EstateSettings.terrainHeightRange2; | 626 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.EstateSettings.terrainHeightRange2; |