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author | Sean Dague | 2007-07-16 15:40:11 +0000 |
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committer | Sean Dague | 2007-07-16 15:40:11 +0000 |
commit | 2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6 (patch) | |
tree | e3f80ad51736cf17e856547b1bcf956010927434 /OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs | |
parent | *Trunk compiles now (diff) | |
download | opensim-SC-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.zip opensim-SC-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.tar.gz opensim-SC-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.tar.bz2 opensim-SC-2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6.tar.xz |
changed to native line ending encoding
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs | 714 |
1 files changed, 357 insertions, 357 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs b/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs index 60cd33a..109f7e6 100644 --- a/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs +++ b/OpenSim/Region/ClientStack/ClientView.AgentAssetUpload.cs | |||
@@ -1,357 +1,357 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using libsecondlife.Packets; | 31 | using libsecondlife.Packets; |
32 | using OpenSim.Assets; | 32 | using OpenSim.Assets; |
33 | using OpenSim.Framework.Interfaces; | 33 | using OpenSim.Framework.Interfaces; |
34 | using OpenSim.Framework.Types; | 34 | using OpenSim.Framework.Types; |
35 | using OpenSim.Framework.Utilities; | 35 | using OpenSim.Framework.Utilities; |
36 | using OpenSim.Region.Caches; | 36 | using OpenSim.Region.Caches; |
37 | 37 | ||
38 | namespace OpenSim.Region.ClientStack | 38 | namespace OpenSim.Region.ClientStack |
39 | { | 39 | { |
40 | partial class ClientView | 40 | partial class ClientView |
41 | { | 41 | { |
42 | public class AgentAssetUpload | 42 | public class AgentAssetUpload |
43 | { | 43 | { |
44 | private Dictionary<LLUUID, AssetTransaction> transactions = new Dictionary<LLUUID, AssetTransaction>(); | 44 | private Dictionary<LLUUID, AssetTransaction> transactions = new Dictionary<LLUUID, AssetTransaction>(); |
45 | private ClientView ourClient; | 45 | private ClientView ourClient; |
46 | private AssetCache m_assetCache; | 46 | private AssetCache m_assetCache; |
47 | private InventoryCache m_inventoryCache; | 47 | private InventoryCache m_inventoryCache; |
48 | 48 | ||
49 | public AgentAssetUpload(ClientView client, AssetCache assetCache, InventoryCache inventoryCache) | 49 | public AgentAssetUpload(ClientView client, AssetCache assetCache, InventoryCache inventoryCache) |
50 | { | 50 | { |
51 | this.ourClient = client; | 51 | this.ourClient = client; |
52 | m_assetCache = assetCache; | 52 | m_assetCache = assetCache; |
53 | m_inventoryCache = inventoryCache; | 53 | m_inventoryCache = inventoryCache; |
54 | } | 54 | } |
55 | 55 | ||
56 | public void AddUpload(LLUUID transactionID, AssetBase asset) | 56 | public void AddUpload(LLUUID transactionID, AssetBase asset) |
57 | { | 57 | { |
58 | AssetTransaction upload = new AssetTransaction(); | 58 | AssetTransaction upload = new AssetTransaction(); |
59 | lock (this.transactions) | 59 | lock (this.transactions) |
60 | { | 60 | { |
61 | upload.Asset = asset; | 61 | upload.Asset = asset; |
62 | upload.TransactionID = transactionID; | 62 | upload.TransactionID = transactionID; |
63 | this.transactions.Add(transactionID, upload); | 63 | this.transactions.Add(transactionID, upload); |
64 | } | 64 | } |
65 | if (upload.Asset.Data.Length > 2) | 65 | if (upload.Asset.Data.Length > 2) |
66 | { | 66 | { |
67 | //is complete | 67 | //is complete |
68 | upload.UploadComplete = true; | 68 | upload.UploadComplete = true; |
69 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | 69 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); |
70 | response.AssetBlock.Type = asset.Type; | 70 | response.AssetBlock.Type = asset.Type; |
71 | response.AssetBlock.Success = true; | 71 | response.AssetBlock.Success = true; |
72 | response.AssetBlock.UUID = transactionID.Combine(this.ourClient.SecureSessionID); | 72 | response.AssetBlock.UUID = transactionID.Combine(this.ourClient.SecureSessionID); |
73 | this.ourClient.OutPacket(response); | 73 | this.ourClient.OutPacket(response); |
74 | m_assetCache.AddAsset(asset); | 74 | m_assetCache.AddAsset(asset); |
75 | } | 75 | } |
76 | else | 76 | else |
77 | { | 77 | { |
78 | upload.UploadComplete = false; | 78 | upload.UploadComplete = false; |
79 | upload.XferID = Util.GetNextXferID(); | 79 | upload.XferID = Util.GetNextXferID(); |
80 | RequestXferPacket xfer = new RequestXferPacket(); | 80 | RequestXferPacket xfer = new RequestXferPacket(); |
81 | xfer.XferID.ID = upload.XferID; | 81 | xfer.XferID.ID = upload.XferID; |
82 | xfer.XferID.VFileType = upload.Asset.Type; | 82 | xfer.XferID.VFileType = upload.Asset.Type; |
83 | xfer.XferID.VFileID = transactionID.Combine(this.ourClient.SecureSessionID); | 83 | xfer.XferID.VFileID = transactionID.Combine(this.ourClient.SecureSessionID); |
84 | xfer.XferID.FilePath = 0; | 84 | xfer.XferID.FilePath = 0; |
85 | xfer.XferID.Filename = new byte[0]; | 85 | xfer.XferID.Filename = new byte[0]; |
86 | this.ourClient.OutPacket(xfer); | 86 | this.ourClient.OutPacket(xfer); |
87 | } | 87 | } |
88 | 88 | ||
89 | } | 89 | } |
90 | 90 | ||
91 | public AssetBase GetUpload(LLUUID transactionID) | 91 | public AssetBase GetUpload(LLUUID transactionID) |
92 | { | 92 | { |
93 | if (this.transactions.ContainsKey(transactionID)) | 93 | if (this.transactions.ContainsKey(transactionID)) |
94 | { | 94 | { |
95 | return this.transactions[transactionID].Asset; | 95 | return this.transactions[transactionID].Asset; |
96 | } | 96 | } |
97 | 97 | ||
98 | return null; | 98 | return null; |
99 | } | 99 | } |
100 | 100 | ||
101 | public void HandleUploadPacket(AssetUploadRequestPacket pack, LLUUID assetID) | 101 | public void HandleUploadPacket(AssetUploadRequestPacket pack, LLUUID assetID) |
102 | { | 102 | { |
103 | // Console.Write("asset upload request , type = " + pack.AssetBlock.Type.ToString()); | 103 | // Console.Write("asset upload request , type = " + pack.AssetBlock.Type.ToString()); |
104 | AssetBase asset = null; | 104 | AssetBase asset = null; |
105 | if (pack.AssetBlock.Type == 0) | 105 | if (pack.AssetBlock.Type == 0) |
106 | { | 106 | { |
107 | 107 | ||
108 | //first packet for transaction | 108 | //first packet for transaction |
109 | asset = new AssetBase(); | 109 | asset = new AssetBase(); |
110 | asset.FullID = assetID; | 110 | asset.FullID = assetID; |
111 | asset.Type = pack.AssetBlock.Type; | 111 | asset.Type = pack.AssetBlock.Type; |
112 | asset.InvType = asset.Type; | 112 | asset.InvType = asset.Type; |
113 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); | 113 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); |
114 | asset.Data = pack.AssetBlock.AssetData; | 114 | asset.Data = pack.AssetBlock.AssetData; |
115 | 115 | ||
116 | 116 | ||
117 | } | 117 | } |
118 | else if (pack.AssetBlock.Type == 13 | pack.AssetBlock.Type == 5 | pack.AssetBlock.Type == 7) | 118 | else if (pack.AssetBlock.Type == 13 | pack.AssetBlock.Type == 5 | pack.AssetBlock.Type == 7) |
119 | { | 119 | { |
120 | 120 | ||
121 | asset = new AssetBase(); | 121 | asset = new AssetBase(); |
122 | asset.FullID = assetID; | 122 | asset.FullID = assetID; |
123 | // Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); | 123 | // Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); |
124 | asset.Type = pack.AssetBlock.Type; | 124 | asset.Type = pack.AssetBlock.Type; |
125 | asset.InvType = asset.Type; | 125 | asset.InvType = asset.Type; |
126 | asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); | 126 | asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); |
127 | asset.Data = pack.AssetBlock.AssetData; | 127 | asset.Data = pack.AssetBlock.AssetData; |
128 | 128 | ||
129 | 129 | ||
130 | } | 130 | } |
131 | 131 | ||
132 | if (asset != null) | 132 | if (asset != null) |
133 | { | 133 | { |
134 | this.AddUpload(pack.AssetBlock.TransactionID, asset); | 134 | this.AddUpload(pack.AssetBlock.TransactionID, asset); |
135 | } | 135 | } |
136 | else | 136 | else |
137 | { | 137 | { |
138 | 138 | ||
139 | //currently we don't support this asset type | 139 | //currently we don't support this asset type |
140 | //so lets just tell the client that the upload is complete | 140 | //so lets just tell the client that the upload is complete |
141 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | 141 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); |
142 | response.AssetBlock.Type = pack.AssetBlock.Type; | 142 | response.AssetBlock.Type = pack.AssetBlock.Type; |
143 | response.AssetBlock.Success = true; | 143 | response.AssetBlock.Success = true; |
144 | response.AssetBlock.UUID = pack.AssetBlock.TransactionID.Combine(this.ourClient.SecureSessionID); | 144 | response.AssetBlock.UUID = pack.AssetBlock.TransactionID.Combine(this.ourClient.SecureSessionID); |
145 | this.ourClient.OutPacket(response); | 145 | this.ourClient.OutPacket(response); |
146 | } | 146 | } |
147 | 147 | ||
148 | } | 148 | } |
149 | 149 | ||
150 | #region Xfer packet system for larger uploads | 150 | #region Xfer packet system for larger uploads |
151 | 151 | ||
152 | public void HandleXferPacket(SendXferPacketPacket xferPacket) | 152 | public void HandleXferPacket(SendXferPacketPacket xferPacket) |
153 | { | 153 | { |
154 | lock (this.transactions) | 154 | lock (this.transactions) |
155 | { | 155 | { |
156 | foreach (AssetTransaction trans in this.transactions.Values) | 156 | foreach (AssetTransaction trans in this.transactions.Values) |
157 | { | 157 | { |
158 | if (trans.XferID == xferPacket.XferID.ID) | 158 | if (trans.XferID == xferPacket.XferID.ID) |
159 | { | 159 | { |
160 | if (trans.Asset.Data.Length > 1) | 160 | if (trans.Asset.Data.Length > 1) |
161 | { | 161 | { |
162 | byte[] newArray = new byte[trans.Asset.Data.Length + xferPacket.DataPacket.Data.Length]; | 162 | byte[] newArray = new byte[trans.Asset.Data.Length + xferPacket.DataPacket.Data.Length]; |
163 | Array.Copy(trans.Asset.Data, 0, newArray, 0, trans.Asset.Data.Length); | 163 | Array.Copy(trans.Asset.Data, 0, newArray, 0, trans.Asset.Data.Length); |
164 | Array.Copy(xferPacket.DataPacket.Data, 0, newArray, trans.Asset.Data.Length, xferPacket.DataPacket.Data.Length); | 164 | Array.Copy(xferPacket.DataPacket.Data, 0, newArray, trans.Asset.Data.Length, xferPacket.DataPacket.Data.Length); |
165 | trans.Asset.Data = newArray; | 165 | trans.Asset.Data = newArray; |
166 | } | 166 | } |
167 | else | 167 | else |
168 | { | 168 | { |
169 | byte[] newArray = new byte[xferPacket.DataPacket.Data.Length - 4]; | 169 | byte[] newArray = new byte[xferPacket.DataPacket.Data.Length - 4]; |
170 | Array.Copy(xferPacket.DataPacket.Data, 4, newArray, 0, xferPacket.DataPacket.Data.Length - 4); | 170 | Array.Copy(xferPacket.DataPacket.Data, 4, newArray, 0, xferPacket.DataPacket.Data.Length - 4); |
171 | trans.Asset.Data = newArray; | 171 | trans.Asset.Data = newArray; |
172 | } | 172 | } |
173 | 173 | ||
174 | if ((xferPacket.XferID.Packet & 2147483648) != 0) | 174 | if ((xferPacket.XferID.Packet & 2147483648) != 0) |
175 | { | 175 | { |
176 | //end of transfer | 176 | //end of transfer |
177 | trans.UploadComplete = true; | 177 | trans.UploadComplete = true; |
178 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | 178 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); |
179 | response.AssetBlock.Type = trans.Asset.Type; | 179 | response.AssetBlock.Type = trans.Asset.Type; |
180 | response.AssetBlock.Success = true; | 180 | response.AssetBlock.Success = true; |
181 | response.AssetBlock.UUID = trans.TransactionID.Combine(this.ourClient.SecureSessionID); | 181 | response.AssetBlock.UUID = trans.TransactionID.Combine(this.ourClient.SecureSessionID); |
182 | this.ourClient.OutPacket(response); | 182 | this.ourClient.OutPacket(response); |
183 | 183 | ||
184 | m_assetCache.AddAsset(trans.Asset); | 184 | m_assetCache.AddAsset(trans.Asset); |
185 | //check if we should add it to inventory | 185 | //check if we should add it to inventory |
186 | if (trans.AddToInventory) | 186 | if (trans.AddToInventory) |
187 | { | 187 | { |
188 | // m_assetCache.AddAsset(trans.Asset); | 188 | // m_assetCache.AddAsset(trans.Asset); |
189 | m_inventoryCache.AddNewInventoryItem(this.ourClient, trans.InventFolder, trans.Asset); | 189 | m_inventoryCache.AddNewInventoryItem(this.ourClient, trans.InventFolder, trans.Asset); |
190 | } | 190 | } |
191 | 191 | ||
192 | 192 | ||
193 | } | 193 | } |
194 | break; | 194 | break; |
195 | } | 195 | } |
196 | 196 | ||
197 | } | 197 | } |
198 | } | 198 | } |
199 | 199 | ||
200 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); | 200 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); |
201 | confirmXfer.XferID.ID = xferPacket.XferID.ID; | 201 | confirmXfer.XferID.ID = xferPacket.XferID.ID; |
202 | confirmXfer.XferID.Packet = xferPacket.XferID.Packet; | 202 | confirmXfer.XferID.Packet = xferPacket.XferID.Packet; |
203 | this.ourClient.OutPacket(confirmXfer); | 203 | this.ourClient.OutPacket(confirmXfer); |
204 | } | 204 | } |
205 | 205 | ||
206 | #endregion | 206 | #endregion |
207 | 207 | ||
208 | public AssetBase AddUploadToAssetCache(LLUUID transactionID) | 208 | public AssetBase AddUploadToAssetCache(LLUUID transactionID) |
209 | { | 209 | { |
210 | AssetBase asset = null; | 210 | AssetBase asset = null; |
211 | if (this.transactions.ContainsKey(transactionID)) | 211 | if (this.transactions.ContainsKey(transactionID)) |
212 | { | 212 | { |
213 | AssetTransaction trans = this.transactions[transactionID]; | 213 | AssetTransaction trans = this.transactions[transactionID]; |
214 | if (trans.UploadComplete) | 214 | if (trans.UploadComplete) |
215 | { | 215 | { |
216 | m_assetCache.AddAsset(trans.Asset); | 216 | m_assetCache.AddAsset(trans.Asset); |
217 | asset = trans.Asset; | 217 | asset = trans.Asset; |
218 | } | 218 | } |
219 | } | 219 | } |
220 | 220 | ||
221 | return asset; | 221 | return asset; |
222 | } | 222 | } |
223 | 223 | ||
224 | public void CreateInventoryItem(CreateInventoryItemPacket packet) | 224 | public void CreateInventoryItem(CreateInventoryItemPacket packet) |
225 | { | 225 | { |
226 | if (this.transactions.ContainsKey(packet.InventoryBlock.TransactionID)) | 226 | if (this.transactions.ContainsKey(packet.InventoryBlock.TransactionID)) |
227 | { | 227 | { |
228 | AssetTransaction trans = this.transactions[packet.InventoryBlock.TransactionID]; | 228 | AssetTransaction trans = this.transactions[packet.InventoryBlock.TransactionID]; |
229 | trans.Asset.Description = Util.FieldToString(packet.InventoryBlock.Description); | 229 | trans.Asset.Description = Util.FieldToString(packet.InventoryBlock.Description); |
230 | trans.Asset.Name = Util.FieldToString(packet.InventoryBlock.Name); | 230 | trans.Asset.Name = Util.FieldToString(packet.InventoryBlock.Name); |
231 | trans.Asset.Type = packet.InventoryBlock.Type; | 231 | trans.Asset.Type = packet.InventoryBlock.Type; |
232 | trans.Asset.InvType = packet.InventoryBlock.InvType; | 232 | trans.Asset.InvType = packet.InventoryBlock.InvType; |
233 | if (trans.UploadComplete) | 233 | if (trans.UploadComplete) |
234 | { | 234 | { |
235 | //already complete so we can add it to the inventory | 235 | //already complete so we can add it to the inventory |
236 | //m_assetCache.AddAsset(trans.Asset); | 236 | //m_assetCache.AddAsset(trans.Asset); |
237 | m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset); | 237 | m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset); |
238 | } | 238 | } |
239 | else | 239 | else |
240 | { | 240 | { |
241 | trans.AddToInventory = true; | 241 | trans.AddToInventory = true; |
242 | trans.InventFolder = packet.InventoryBlock.FolderID; | 242 | trans.InventFolder = packet.InventoryBlock.FolderID; |
243 | } | 243 | } |
244 | } | 244 | } |
245 | } | 245 | } |
246 | 246 | ||
247 | private class AssetTransaction | 247 | private class AssetTransaction |
248 | { | 248 | { |
249 | public uint XferID; | 249 | public uint XferID; |
250 | public AssetBase Asset; | 250 | public AssetBase Asset; |
251 | public bool AddToInventory; | 251 | public bool AddToInventory; |
252 | public LLUUID InventFolder = LLUUID.Zero; | 252 | public LLUUID InventFolder = LLUUID.Zero; |
253 | public bool UploadComplete = false; | 253 | public bool UploadComplete = false; |
254 | public LLUUID TransactionID = LLUUID.Zero; | 254 | public LLUUID TransactionID = LLUUID.Zero; |
255 | 255 | ||
256 | public AssetTransaction() | 256 | public AssetTransaction() |
257 | { | 257 | { |
258 | 258 | ||
259 | } | 259 | } |
260 | } | 260 | } |
261 | 261 | ||
262 | //new class , not currently used. | 262 | //new class , not currently used. |
263 | public class AssetXferUploader | 263 | public class AssetXferUploader |
264 | { | 264 | { |
265 | private IClientAPI ourClient; | 265 | private IClientAPI ourClient; |
266 | 266 | ||
267 | public bool UploadComplete = false; | 267 | public bool UploadComplete = false; |
268 | 268 | ||
269 | public bool AddToInventory; | 269 | public bool AddToInventory; |
270 | public LLUUID InventFolder = LLUUID.Zero; | 270 | public LLUUID InventFolder = LLUUID.Zero; |
271 | 271 | ||
272 | public uint XferID; | 272 | public uint XferID; |
273 | public AssetBase Asset; | 273 | public AssetBase Asset; |
274 | public LLUUID TransactionID = LLUUID.Zero; | 274 | public LLUUID TransactionID = LLUUID.Zero; |
275 | 275 | ||
276 | 276 | ||
277 | public AssetXferUploader(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data) | 277 | public AssetXferUploader(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data) |
278 | { | 278 | { |
279 | ourClient = remoteClient; | 279 | ourClient = remoteClient; |
280 | Asset = new AssetBase(); | 280 | Asset = new AssetBase(); |
281 | Asset.FullID = assetID; | 281 | Asset.FullID = assetID; |
282 | Asset.InvType = type; | 282 | Asset.InvType = type; |
283 | Asset.Type = type; | 283 | Asset.Type = type; |
284 | Asset.Data = data; | 284 | Asset.Data = data; |
285 | Asset.Name = "blank"; | 285 | Asset.Name = "blank"; |
286 | Asset.Description = "empty"; | 286 | Asset.Description = "empty"; |
287 | TransactionID = transaction; | 287 | TransactionID = transaction; |
288 | 288 | ||
289 | if (Asset.Data.Length > 2) | 289 | if (Asset.Data.Length > 2) |
290 | { | 290 | { |
291 | //data block should only have data in it, if there is no more data to be uploaded | 291 | //data block should only have data in it, if there is no more data to be uploaded |
292 | this.SendCompleteMessage(); | 292 | this.SendCompleteMessage(); |
293 | } | 293 | } |
294 | else | 294 | else |
295 | { | 295 | { |
296 | this.ReqestStartXfer(); | 296 | this.ReqestStartXfer(); |
297 | } | 297 | } |
298 | } | 298 | } |
299 | 299 | ||
300 | protected void SendCompleteMessage() | 300 | protected void SendCompleteMessage() |
301 | { | 301 | { |
302 | UploadComplete = true; | 302 | UploadComplete = true; |
303 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | 303 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); |
304 | response.AssetBlock.Type = Asset.Type; | 304 | response.AssetBlock.Type = Asset.Type; |
305 | response.AssetBlock.Success = true; | 305 | response.AssetBlock.Success = true; |
306 | response.AssetBlock.UUID = Asset.FullID; | 306 | response.AssetBlock.UUID = Asset.FullID; |
307 | this.ourClient.OutPacket(response); | 307 | this.ourClient.OutPacket(response); |
308 | 308 | ||
309 | //TODO trigger event | 309 | //TODO trigger event |
310 | } | 310 | } |
311 | 311 | ||
312 | protected void ReqestStartXfer() | 312 | protected void ReqestStartXfer() |
313 | { | 313 | { |
314 | UploadComplete = false; | 314 | UploadComplete = false; |
315 | XferID = Util.GetNextXferID(); | 315 | XferID = Util.GetNextXferID(); |
316 | RequestXferPacket xfer = new RequestXferPacket(); | 316 | RequestXferPacket xfer = new RequestXferPacket(); |
317 | xfer.XferID.ID = XferID; | 317 | xfer.XferID.ID = XferID; |
318 | xfer.XferID.VFileType = Asset.Type; | 318 | xfer.XferID.VFileType = Asset.Type; |
319 | xfer.XferID.VFileID = Asset.FullID; | 319 | xfer.XferID.VFileID = Asset.FullID; |
320 | xfer.XferID.FilePath = 0; | 320 | xfer.XferID.FilePath = 0; |
321 | xfer.XferID.Filename = new byte[0]; | 321 | xfer.XferID.Filename = new byte[0]; |
322 | this.ourClient.OutPacket(xfer); | 322 | this.ourClient.OutPacket(xfer); |
323 | } | 323 | } |
324 | 324 | ||
325 | public void HandleXferPacket(uint xferID, uint packetID, byte[] data) | 325 | public void HandleXferPacket(uint xferID, uint packetID, byte[] data) |
326 | { | 326 | { |
327 | if (XferID == xferID) | 327 | if (XferID == xferID) |
328 | { | 328 | { |
329 | if (Asset.Data.Length > 1) | 329 | if (Asset.Data.Length > 1) |
330 | { | 330 | { |
331 | byte[] newArray = new byte[Asset.Data.Length + data.Length]; | 331 | byte[] newArray = new byte[Asset.Data.Length + data.Length]; |
332 | Array.Copy(Asset.Data, 0, newArray, 0, Asset.Data.Length); | 332 | Array.Copy(Asset.Data, 0, newArray, 0, Asset.Data.Length); |
333 | Array.Copy(data, 0, newArray, Asset.Data.Length, data.Length); | 333 | Array.Copy(data, 0, newArray, Asset.Data.Length, data.Length); |
334 | Asset.Data = newArray; | 334 | Asset.Data = newArray; |
335 | } | 335 | } |
336 | else | 336 | else |
337 | { | 337 | { |
338 | byte[] newArray = new byte[data.Length - 4]; | 338 | byte[] newArray = new byte[data.Length - 4]; |
339 | Array.Copy(data, 4, newArray, 0, data.Length - 4); | 339 | Array.Copy(data, 4, newArray, 0, data.Length - 4); |
340 | Asset.Data = newArray; | 340 | Asset.Data = newArray; |
341 | } | 341 | } |
342 | 342 | ||
343 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); | 343 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); |
344 | confirmXfer.XferID.ID = xferID; | 344 | confirmXfer.XferID.ID = xferID; |
345 | confirmXfer.XferID.Packet = packetID; | 345 | confirmXfer.XferID.Packet = packetID; |
346 | this.ourClient.OutPacket(confirmXfer); | 346 | this.ourClient.OutPacket(confirmXfer); |
347 | 347 | ||
348 | if ((packetID & 2147483648) != 0) | 348 | if ((packetID & 2147483648) != 0) |
349 | { | 349 | { |
350 | this.SendCompleteMessage(); | 350 | this.SendCompleteMessage(); |
351 | } | 351 | } |
352 | } | 352 | } |
353 | } | 353 | } |
354 | } | 354 | } |
355 | } | 355 | } |
356 | } | 356 | } |
357 | } | 357 | } |