diff options
More testing some ideas, to find best method for SceneObject Primitive classes.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.API.cs | 101 |
1 files changed, 1 insertions, 100 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs index 044ad68..54ddd97 100644 --- a/OpenSim/Region/ClientStack/ClientView.API.cs +++ b/OpenSim/Region/ClientStack/ClientView.API.cs | |||
@@ -719,56 +719,7 @@ namespace OpenSim.Region.ClientStack | |||
719 | this.OutPacket(attach); | 719 | this.OutPacket(attach); |
720 | } | 720 | } |
721 | 721 | ||
722 | /// <summary> | 722 | |
723 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | ||
724 | /// or big changes to a existing primitive. | ||
725 | /// </summary> | ||
726 | /// <param name="regionHandle"></param> | ||
727 | /// <param name="timeDilation"></param> | ||
728 | /// <param name="localID"></param> | ||
729 | /// <param name="primData"></param> | ||
730 | /// <param name="pos"></param> | ||
731 | /// <param name="rotation"></param> | ||
732 | /// <param name="textureID"></param> | ||
733 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags) | ||
734 | { | ||
735 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
736 | outPacket.RegionData.RegionHandle = regionHandle; | ||
737 | outPacket.RegionData.TimeDilation = timeDilation; | ||
738 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
739 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID, flags); | ||
740 | outPacket.ObjectData[0].ID = localID; | ||
741 | outPacket.ObjectData[0].FullID = primData.FullID; | ||
742 | byte[] pb = pos.GetBytes(); | ||
743 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
744 | byte[] rot = rotation.GetBytes(); | ||
745 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 48, rot.Length); | ||
746 | OutPacket(outPacket); | ||
747 | } | ||
748 | |||
749 | /// <summary> | ||
750 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | ||
751 | /// or big changes to a existing primitive. | ||
752 | /// Uses default rotation | ||
753 | /// </summary> | ||
754 | /// <param name="primData"></param> | ||
755 | /// <param name="pos"></param> | ||
756 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID, uint flags) | ||
757 | { | ||
758 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
759 | outPacket.RegionData.RegionHandle = regionHandle; | ||
760 | outPacket.RegionData.TimeDilation = timeDilation; | ||
761 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
762 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID, flags); | ||
763 | outPacket.ObjectData[0].ID = localID; | ||
764 | outPacket.ObjectData[0].FullID = primData.FullID; | ||
765 | byte[] pb = pos.GetBytes(); | ||
766 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
767 | |||
768 | OutPacket(outPacket); | ||
769 | } | ||
770 | |||
771 | |||
772 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) | 723 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) |
773 | { | 724 | { |
774 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | 725 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); |
@@ -978,22 +929,6 @@ namespace OpenSim.Region.ClientStack | |||
978 | return dat; | 929 | return dat; |
979 | } | 930 | } |
980 | 931 | ||
981 | |||
982 | /// <summary> | ||
983 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) | ||
984 | /// </summary> | ||
985 | /// <param name="primData"></param> | ||
986 | /// <returns></returns> | ||
987 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimData primData, LLUUID textureID, uint flags) | ||
988 | { | ||
989 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | ||
990 | this.SetDefaultPrimPacketValues(objupdate); | ||
991 | objupdate.UpdateFlags = flags; | ||
992 | this.SetPrimPacketShapeData(objupdate, primData, textureID); | ||
993 | |||
994 | return objupdate; | ||
995 | } | ||
996 | |||
997 | /// <summary> | 932 | /// <summary> |
998 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) | 933 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) |
999 | /// </summary> | 934 | /// </summary> |
@@ -1009,40 +944,6 @@ namespace OpenSim.Region.ClientStack | |||
1009 | return objupdate; | 944 | return objupdate; |
1010 | } | 945 | } |
1011 | 946 | ||
1012 | |||
1013 | /// <summary> | ||
1014 | /// Copy the data from a PrimData object to a ObjectUpdatePacket | ||
1015 | /// </summary> | ||
1016 | /// <param name="objectData"></param> | ||
1017 | /// <param name="primData"></param> | ||
1018 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimData primData, LLUUID textureID) | ||
1019 | { | ||
1020 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); | ||
1021 | objectData.TextureEntry = ntex.ToBytes(); | ||
1022 | objectData.OwnerID = primData.OwnerID; | ||
1023 | objectData.ParentID = primData.ParentID; | ||
1024 | objectData.PCode = primData.PCode; | ||
1025 | objectData.PathBegin = primData.PathBegin; | ||
1026 | objectData.PathEnd = primData.PathEnd; | ||
1027 | objectData.PathScaleX = primData.PathScaleX; | ||
1028 | objectData.PathScaleY = primData.PathScaleY; | ||
1029 | objectData.PathShearX = primData.PathShearX; | ||
1030 | objectData.PathShearY = primData.PathShearY; | ||
1031 | objectData.PathSkew = primData.PathSkew; | ||
1032 | objectData.ProfileBegin = primData.ProfileBegin; | ||
1033 | objectData.ProfileEnd = primData.ProfileEnd; | ||
1034 | objectData.Scale = primData.Scale; | ||
1035 | objectData.PathCurve = primData.PathCurve; | ||
1036 | objectData.ProfileCurve = primData.ProfileCurve; | ||
1037 | objectData.ProfileHollow = primData.ProfileHollow; | ||
1038 | objectData.PathRadiusOffset = primData.PathRadiusOffset; | ||
1039 | objectData.PathRevolutions = primData.PathRevolutions; | ||
1040 | objectData.PathTaperX = primData.PathTaperX; | ||
1041 | objectData.PathTaperY = primData.PathTaperY; | ||
1042 | objectData.PathTwist = primData.PathTwist; | ||
1043 | objectData.PathTwistBegin = primData.PathTwistBegin; | ||
1044 | } | ||
1045 | |||
1046 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData) | 947 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData) |
1047 | { | 948 | { |
1048 | 949 | ||