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authorMW2007-07-11 17:47:25 +0000
committerMW2007-07-11 17:47:25 +0000
commit2ceff87a02d9862497d1d8fa965851ae2d9c9b1b (patch)
tree47cbd7a3fe7678c9ac2d56ace21ea4ebf8f628ef /OpenSim/Region/ClientStack/ClientView.API.cs
parentupdated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi bra... (diff)
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More work on UserProfile and inventory cache (still currently not enabled).
Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.API.cs122
1 files changed, 99 insertions, 23 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs
index 225e906..d5b6b52 100644
--- a/OpenSim/Region/ClientStack/ClientView.API.cs
+++ b/OpenSim/Region/ClientStack/ClientView.API.cs
@@ -35,6 +35,7 @@ using libsecondlife.Packets;
35using OpenSim.Framework.Console; 35using OpenSim.Framework.Console;
36using OpenSim.Framework.Interfaces; 36using OpenSim.Framework.Interfaces;
37using OpenSim.Framework.Types; 37using OpenSim.Framework.Types;
38using OpenSim.Framework.Data;
38 39
39namespace OpenSim.Region.ClientStack 40namespace OpenSim.Region.ClientStack
40{ 41{
@@ -76,7 +77,7 @@ namespace OpenSim.Region.ClientStack
76 public event GenericCall6 OnRemoveAvatar; 77 public event GenericCall6 OnRemoveAvatar;
77 public event RequestMapBlocks OnRequestMapBlocks; 78 public event RequestMapBlocks OnRequestMapBlocks;
78 public event TeleportLocationRequest OnTeleportLocationRequest; 79 public event TeleportLocationRequest OnTeleportLocationRequest;
79 80
80 public event UUIDNameRequest OnNameFromUUIDRequest; 81 public event UUIDNameRequest OnNameFromUUIDRequest;
81 82
82 public event ParcelPropertiesRequest OnParcelPropertiesRequest; 83 public event ParcelPropertiesRequest OnParcelPropertiesRequest;
@@ -188,7 +189,7 @@ namespace OpenSim.Region.ClientStack
188 mov.Data.RegionHandle = regInfo.RegionHandle; 189 mov.Data.RegionHandle = regInfo.RegionHandle;
189 mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this 190 mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this
190 191
191 if ((pos.X == 0) && (pos.Y == 0) && (pos.Z == 0)) 192 if ((pos.X == 0) && (pos.Y == 0) && (pos.Z == 0))
192 { 193 {
193 mov.Data.Position = this.startpos; 194 mov.Data.Position = this.startpos;
194 } 195 }
@@ -325,11 +326,11 @@ namespace OpenSim.Region.ClientStack
325 /// <param name="neighbourHandle"></param> 326 /// <param name="neighbourHandle"></param>
326 /// <param name="neighbourIP"></param> 327 /// <param name="neighbourIP"></param>
327 /// <param name="neighbourPort"></param> 328 /// <param name="neighbourPort"></param>
328 public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourEndPoint ) 329 public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourEndPoint)
329 { 330 {
330 IPAddress neighbourIP = neighbourEndPoint.Address; 331 IPAddress neighbourIP = neighbourEndPoint.Address;
331 ushort neighbourPort = (ushort) neighbourEndPoint.Port; 332 ushort neighbourPort = (ushort)neighbourEndPoint.Port;
332 333
333 EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); 334 EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket();
334 enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); 335 enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock();
335 enablesimpacket.SimulatorInfo.Handle = neighbourHandle; 336 enablesimpacket.SimulatorInfo.Handle = neighbourHandle;
@@ -405,7 +406,7 @@ namespace OpenSim.Region.ClientStack
405 mapReply.Data[i].Name = _enc.GetBytes(mapBlocks[i].Name); 406 mapReply.Data[i].Name = _enc.GetBytes(mapBlocks[i].Name);
406 mapReply.Data[i].RegionFlags = mapBlocks[i].RegionFlags; 407 mapReply.Data[i].RegionFlags = mapBlocks[i].RegionFlags;
407 mapReply.Data[i].Access = mapBlocks[i].Access; 408 mapReply.Data[i].Access = mapBlocks[i].Access;
408 mapReply.Data[i].Agents = mapBlocks[i].Agents; 409 mapReply.Data[i].Agents = mapBlocks[i].Agents;
409 } 410 }
410 this.OutPacket(mapReply); 411 this.OutPacket(mapReply);
411 } 412 }
@@ -421,7 +422,7 @@ namespace OpenSim.Region.ClientStack
421 OutPacket(tpLocal); 422 OutPacket(tpLocal);
422 } 423 }
423 424
424 public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, uint flags) 425 public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, uint flags)
425 { 426 {
426 TeleportFinishPacket teleport = new TeleportFinishPacket(); 427 TeleportFinishPacket teleport = new TeleportFinishPacket();
427 teleport.Info.AgentID = this.AgentID; 428 teleport.Info.AgentID = this.AgentID;
@@ -439,7 +440,7 @@ namespace OpenSim.Region.ClientStack
439 teleport.Info.SimIP = ip; 440 teleport.Info.SimIP = ip;
440 teleport.Info.SimPort = (ushort)newRegionEndPoint.Port; 441 teleport.Info.SimPort = (ushort)newRegionEndPoint.Port;
441 teleport.Info.LocationID = 4; 442 teleport.Info.LocationID = 4;
442 teleport.Info.TeleportFlags = 1 << 4; 443 teleport.Info.TeleportFlags = 1 << 4;
443 OutPacket(teleport); 444 OutPacket(teleport);
444 } 445 }
445 446
@@ -492,6 +493,81 @@ namespace OpenSim.Region.ClientStack
492 OutPacket(kill); 493 OutPacket(kill);
493 } 494 }
494 495
496 public void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items)
497 {
498 Encoding enc = Encoding.ASCII;
499 uint FULL_MASK_PERMISSIONS = 2147483647;
500 InventoryDescendentsPacket descend = new InventoryDescendentsPacket();
501 descend.AgentData.AgentID = this.AgentId;
502 descend.AgentData.OwnerID = ownerID;
503 descend.AgentData.FolderID = folderID;
504 descend.AgentData.Descendents = items.Count;
505 descend.AgentData.Version = 0;
506 descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[items.Count];
507 int i = 0;
508 foreach (InventoryItemBase item in items)
509 {
510 descend.ItemData[i] = new InventoryDescendentsPacket.ItemDataBlock();
511 descend.ItemData[i].ItemID = item.inventoryID;
512 descend.ItemData[i].AssetID = item.assetID;
513 descend.ItemData[i].CreatorID = item.creatorsID;
514 descend.ItemData[i].BaseMask = FULL_MASK_PERMISSIONS;
515 descend.ItemData[i].CreationDate = 1000;
516 descend.ItemData[i].Description = enc.GetBytes(item.inventoryDescription+ "\0");
517 descend.ItemData[i].EveryoneMask = FULL_MASK_PERMISSIONS;
518 descend.ItemData[i].Flags = 1;
519 descend.ItemData[i].FolderID = item.parentFolderID;
520 descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
521 descend.ItemData[i].GroupMask = FULL_MASK_PERMISSIONS;
522 descend.ItemData[i].InvType = (sbyte)item.type;
523 descend.ItemData[i].Name = enc.GetBytes(item.inventoryName+ "\0");
524 descend.ItemData[i].NextOwnerMask = FULL_MASK_PERMISSIONS;
525 descend.ItemData[i].OwnerID = item.avatarID;
526 descend.ItemData[i].OwnerMask = FULL_MASK_PERMISSIONS;
527 descend.ItemData[i].SalePrice = 0;
528 descend.ItemData[i].SaleType = 0;
529 descend.ItemData[i].Type = (sbyte)item.type;
530 descend.ItemData[i].CRC = Helpers.InventoryCRC(1000, 0, descend.ItemData[i].InvType, descend.ItemData[i].Type, descend.ItemData[i].AssetID, descend.ItemData[i].GroupID, 100,descend.ItemData[i].OwnerID, descend.ItemData[i].CreatorID, descend.ItemData[i].ItemID, descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
531
532 i++;
533 }
534
535 this.OutPacket(descend);
536
537 }
538
539 public void SendInventoryItemDetails(LLUUID ownerID, LLUUID folderID, InventoryItemBase item)
540 {
541 Encoding enc = Encoding.ASCII;
542 uint FULL_MASK_PERMISSIONS = 2147483647;
543 FetchInventoryReplyPacket inventoryReply = new FetchInventoryReplyPacket();
544 inventoryReply.AgentData.AgentID = this.AgentId;
545 inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1];
546 inventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock();
547 inventoryReply.InventoryData[0].ItemID = item.inventoryID;
548 inventoryReply.InventoryData[0].AssetID = item.assetID;
549 inventoryReply.InventoryData[0].CreatorID = item.creatorsID;
550 inventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS;
551 inventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
552 inventoryReply.InventoryData[0].Description = enc.GetBytes(item.inventoryDescription + "\0");
553 inventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS;
554 inventoryReply.InventoryData[0].Flags = 0;
555 inventoryReply.InventoryData[0].FolderID = item.parentFolderID;
556 inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000");
557 inventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS;
558 inventoryReply.InventoryData[0].InvType = (sbyte)item.type;
559 inventoryReply.InventoryData[0].Name = enc.GetBytes(item.inventoryName + "\0");
560 inventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS;
561 inventoryReply.InventoryData[0].OwnerID = item.avatarID;
562 inventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS;
563 inventoryReply.InventoryData[0].SalePrice = 0;
564 inventoryReply.InventoryData[0].SaleType = 0;
565 inventoryReply.InventoryData[0].Type = (sbyte)item.type;
566 inventoryReply.InventoryData[0].CRC = Helpers.InventoryCRC(1000, 0, inventoryReply.InventoryData[0].InvType, inventoryReply.InventoryData[0].Type, inventoryReply.InventoryData[0].AssetID, inventoryReply.InventoryData[0].GroupID, 100, inventoryReply.InventoryData[0].OwnerID, inventoryReply.InventoryData[0].CreatorID, inventoryReply.InventoryData[0].ItemID, inventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
567
568 this.OutPacket(inventoryReply);
569 }
570
495 571
496 #region Appearance/ Wearables Methods 572 #region Appearance/ Wearables Methods
497 573
@@ -545,20 +621,20 @@ namespace OpenSim.Region.ClientStack
545 OutPacket(avp); 621 OutPacket(avp);
546 } 622 }
547 623
548 public void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId) 624 public void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId)
549 { 625 {
550 AvatarAnimationPacket ani = new AvatarAnimationPacket(); 626 AvatarAnimationPacket ani = new AvatarAnimationPacket();
551 ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; 627 ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1];
552 ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); 628 ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock();
553 ani.AnimationSourceList[0].ObjectID = sourceAgentId; 629 ani.AnimationSourceList[0].ObjectID = sourceAgentId;
554 ani.Sender = new AvatarAnimationPacket.SenderBlock(); 630 ani.Sender = new AvatarAnimationPacket.SenderBlock();
555 ani.Sender.ID = sourceAgentId; 631 ani.Sender.ID = sourceAgentId;
556 ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[1]; 632 ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[1];
557 ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock(); 633 ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock();
558 ani.AnimationList[0].AnimID = animID; 634 ani.AnimationList[0].AnimID = animID;
559 ani.AnimationList[0].AnimSequenceID = seq; 635 ani.AnimationList[0].AnimSequenceID = seq;
560 this.OutPacket(ani); 636 this.OutPacket(ani);
561 } 637 }
562 638
563 #endregion 639 #endregion
564 640
@@ -674,7 +750,7 @@ namespace OpenSim.Region.ClientStack
674 /// </summary> 750 /// </summary>
675 /// <param name="primData"></param> 751 /// <param name="primData"></param>
676 /// <param name="pos"></param> 752 /// <param name="pos"></param>
677 public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID , uint flags) 753 public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID, uint flags)
678 { 754 {
679 ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); 755 ObjectUpdatePacket outPacket = new ObjectUpdatePacket();
680 outPacket.RegionData.RegionHandle = regionHandle; 756 outPacket.RegionData.RegionHandle = regionHandle;