aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs
diff options
context:
space:
mode:
authorlbsa712007-09-18 13:29:16 +0000
committerlbsa712007-09-18 13:29:16 +0000
commit70d9cec3b5064d874f8b9622804c964beeac5f0d (patch)
tree29d4ae5a6082ea509f5c92a50582bd9b365c7a0f /OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs
parent* Handlerized ViewerEffect (diff)
downloadopensim-SC-70d9cec3b5064d874f8b9622804c964beeac5f0d.zip
opensim-SC-70d9cec3b5064d874f8b9622804c964beeac5f0d.tar.gz
opensim-SC-70d9cec3b5064d874f8b9622804c964beeac5f0d.tar.bz2
opensim-SC-70d9cec3b5064d874f8b9622804c964beeac5f0d.tar.xz
* Yet some more connectivity restructuring
* We now have CloseAllAgents( circuit ) and CloseAllCircuits( agentId ) for great justice ( but alas, still only closing on one single scene - be brave! ) * Login and ConnectionClosed now eventified and moveified awayified * Killed off unused NullClientAPI * Now the client is almost only responsible for its own closing. ( I will get that scene out of there ) * Lookin' good!
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs')
0 files changed, 0 insertions, 0 deletions