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Fixed a bug in the permissions module, where if there were multiple admins, the client permissions flags were sent incorrectly, which stopped one admin being able to edit another admin's objects. Even thought the comments in the code said that admins should be able to edit each other's objects.
Diffstat (limited to 'OpenSim/Region/ClientStack/ClientStackManager.cs')
0 files changed, 0 insertions, 0 deletions