aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Capabilities/LLSDCapEvent.cs
diff options
context:
space:
mode:
authorMW2007-07-14 13:18:02 +0000
committerMW2007-07-14 13:18:02 +0000
commita04602d9c136b882a6c72d4c3c09c3ca0d526c37 (patch)
tree5ff7df736ea67a6ab7830fa0d41a85610d900bbb /OpenSim/Region/Capabilities/LLSDCapEvent.cs
parent*Moved the OnSignificantClientMovement event to ScenePresence. (diff)
downloadopensim-SC-a04602d9c136b882a6c72d4c3c09c3ca0d526c37.zip
opensim-SC-a04602d9c136b882a6c72d4c3c09c3ca0d526c37.tar.gz
opensim-SC-a04602d9c136b882a6c72d4c3c09c3ca0d526c37.tar.bz2
opensim-SC-a04602d9c136b882a6c72d4c3c09c3ca0d526c37.tar.xz
Added AddPreCompiledScript method to ScriptManager.
Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into.
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions