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author | Melanie | 2010-06-24 03:30:11 +0100 |
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committer | Melanie | 2010-06-24 03:30:11 +0100 |
commit | e93853623bd2744f89c6c508bef2a3eff3a6aaf9 (patch) | |
tree | 96cec1ef37a393f9e16cd604e61566936fba4d83 /OpenSim/Region/Application | |
parent | Merge branch 'master' into careminster-presence-refactor (diff) | |
parent | Move loading of parcels to before script start. Scripts using parcel functions (diff) | |
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index f053911..ae942f9 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -396,18 +396,20 @@ namespace OpenSim | |||
396 | scene.SnmpService.BootInfo("Grid Registration done", scene); | 396 | scene.SnmpService.BootInfo("Grid Registration done", scene); |
397 | } | 397 | } |
398 | 398 | ||
399 | scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID); | ||
400 | scene.EventManager.TriggerParcelPrimCountUpdate(); | ||
401 | |||
399 | // We need to do this after we've initialized the | 402 | // We need to do this after we've initialized the |
400 | // scripting engines. | 403 | // scripting engines. |
401 | scene.CreateScriptInstances(); | 404 | scene.CreateScriptInstances(); |
402 | 405 | ||
403 | scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID); | ||
404 | scene.EventManager.TriggerParcelPrimCountUpdate(); | ||
405 | |||
406 | if (scene.SnmpService != null) | 406 | if (scene.SnmpService != null) |
407 | { | 407 | { |
408 | scene.SnmpService.BootInfo("ScriptEngine started", scene); | 408 | scene.SnmpService.BootInfo("ScriptEngine started", scene); |
409 | } | 409 | } |
410 | 410 | ||
411 | ======= | ||
412 | >>>>>>> master:OpenSim/Region/Application/OpenSimBase.cs | ||
411 | m_sceneManager.Add(scene); | 413 | m_sceneManager.Add(scene); |
412 | 414 | ||
413 | if (m_autoCreateClientStack) | 415 | if (m_autoCreateClientStack) |