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authorAdam Frisby2007-07-29 09:37:29 +0000
committerAdam Frisby2007-07-29 09:37:29 +0000
commit038774de30ce26120c91ccd8e1cda1b2a89e1841 (patch)
treef7f6e0c7027737b7ad77cbb4de09b734c436e903 /OpenSim/Region/Application
parent* Fixed an issue with Mono/UNIX filenames and DB4o storage engine. (diff)
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Commit 1/2
* DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes.
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 476f9bc..c00dfdf 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -306,11 +306,11 @@ namespace OpenSim
306 /// </summary> 306 /// </summary>
307 public virtual void Shutdown() 307 public virtual void Shutdown()
308 { 308 {
309 m_log.Verbose("Main.cs:Shutdown() - Closing all threads"); 309 m_log.Verbose("Closing all threads");
310 m_log.Verbose("Main.cs:Shutdown() - Killing listener thread"); 310 m_log.Verbose("Killing listener thread");
311 m_log.Verbose("Main.cs:Shutdown() - Killing clients"); 311 m_log.Verbose("Killing clients");
312 // IMPLEMENT THIS 312 // IMPLEMENT THIS
313 m_log.Verbose("Main.cs:Shutdown() - Closing console and terminating"); 313 m_log.Verbose("Closing console and terminating");
314 for (int i = 0; i < m_localScenes.Count; i++) 314 for (int i = 0; i < m_localScenes.Count; i++)
315 { 315 {
316 ((Scene)m_localScenes[i]).Close(); 316 ((Scene)m_localScenes[i]).Close();