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authormingchen2008-03-22 23:10:22 +0000
committermingchen2008-03-22 23:10:22 +0000
commit71ca162821ac0e5aae5f91c433b91549ae6d5419 (patch)
treefa2f13c2541075aba6807fcf95364466a785bd51 /OpenSim/Region/Application
parentImplements llLoopSound(), llStopSound(), and llAdjustSoundVolume(). (diff)
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*Moved LandManagement into its own region module (spiffy!)
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index e50187e..f96d474 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -502,7 +502,10 @@ namespace OpenSim
502 scene.PermissionsMngr.BypassPermissions = !m_permissions; 502 scene.PermissionsMngr.BypassPermissions = !m_permissions;
503 503
504 // We need to do this after we've initialized the scripting engines. 504 // We need to do this after we've initialized the scripting engines.
505 scene.StartScripts(); 505 scene.StartScripts();
506
507 scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID);
508 scene.LandChannel.performParcelPrimCountUpdate();
506 509
507 m_sceneManager.Add(scene); 510 m_sceneManager.Add(scene);
508 511