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author | Melanie Thielker | 2008-07-18 02:40:47 +0000 |
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committer | Melanie Thielker | 2008-07-18 02:40:47 +0000 |
commit | 263633e274082135b21b8183b92280b768d18883 (patch) | |
tree | f6104eef3633a8b454a4e8ac09d15182970c6bae /OpenSim/Region/Application | |
parent | added region port number to output of "show regions" command (diff) | |
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Patch #9151
Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index c9cc062..380df73 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -520,7 +520,6 @@ namespace OpenSim | |||
520 | //moved these here as the terrain texture has to be created after the modules are initialized | 520 | //moved these here as the terrain texture has to be created after the modules are initialized |
521 | // and has to happen before the region is registered with the grid. | 521 | // and has to happen before the region is registered with the grid. |
522 | scene.CreateTerrainTexture(false); | 522 | scene.CreateTerrainTexture(false); |
523 | scene.LoadRegionBanlist(); | ||
524 | 523 | ||
525 | try | 524 | try |
526 | { | 525 | { |