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author | Adam Frisby | 2007-08-15 14:10:26 +0000 |
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committer | Adam Frisby | 2007-08-15 14:10:26 +0000 |
commit | 5699bb2e64766da634ca4be34bc2d8eab991f2e1 (patch) | |
tree | cf471be738a0ac69cf6a7a17b0a53183a7bfe68f /OpenSim/Region/Application | |
parent | Partial fix for the permissions on edited notecards/scripts (now you might st... (diff) | |
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* Permissions! - You can now only perform certain functions (such as editing other peoples objects) if you have permission to do so.
* Moved OnPermissionError to EventManager - now triggers a standard blue alert.
* Terraforming now requires permission via the permissions manager. [Defaults to admin-only]
* Permissions manager is now substantiated in Scene
* Buttload of new permissions added.
* Estate manager operations now require various levels of permission to operate
* OGS1 now produces 'summary reports' for a commsManager of each scene it maintains connections for. Reduces grid network traffic for ping checks.
* Added new "permissions true" / "permissions false" console command to enable or disable permissions.
Diffstat (limited to 'OpenSim/Region/Application')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 887db67..9f95e01 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -320,6 +320,17 @@ namespace OpenSim | |||
320 | } | 320 | } |
321 | break; | 321 | break; |
322 | 322 | ||
323 | case "permissions": | ||
324 | // Treats each user as a super-admin when disabled | ||
325 | foreach (Scene scene in m_localScenes) | ||
326 | { | ||
327 | if (Convert.ToBoolean(cmdparams[0])) | ||
328 | scene.PermissionsMngr.EnablePermissions(); | ||
329 | else | ||
330 | scene.PermissionsMngr.DisablePermissions(); | ||
331 | } | ||
332 | break; | ||
333 | |||
323 | case "backup": | 334 | case "backup": |
324 | foreach (Scene scene in m_localScenes) | 335 | foreach (Scene scene in m_localScenes) |
325 | { | 336 | { |