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author | Dan Lake | 2011-11-14 12:37:48 -0800 |
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committer | Dan Lake | 2011-11-14 12:37:48 -0800 |
commit | ed19284d85f91575621dec8bcbd899b3a6cdbed4 (patch) | |
tree | 0ea4d41122a5d3c8b6a8d8d5b64fbb2ff7025067 /OpenSim/Region/Application | |
parent | Improved method doc for AddFriend() - it actually does set up a two-way relat... (diff) | |
parent | Remove SceneViewer from ScenePresence to reduce quadruple queueing of (diff) | |
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Merge branch 'remove-scene-viewer'
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Application/OpenSim.cs | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 0cad8a9..ee26e4f 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -1049,24 +1049,6 @@ namespace OpenSim | |||
1049 | MainConsole.Instance.Output(handlers.ToString()); | 1049 | MainConsole.Instance.Output(handlers.ToString()); |
1050 | break; | 1050 | break; |
1051 | 1051 | ||
1052 | case "pending-objects": | ||
1053 | System.Text.StringBuilder pending = new System.Text.StringBuilder("Pending objects:\n"); | ||
1054 | m_sceneManager.ForEachScene( | ||
1055 | delegate(Scene scene) | ||
1056 | { | ||
1057 | scene.ForEachScenePresence( | ||
1058 | delegate(ScenePresence sp) | ||
1059 | { | ||
1060 | pending.AppendFormat("{0}: {1} {2} pending\n", | ||
1061 | scene.RegionInfo.RegionName, sp.Name, sp.SceneViewer.GetPendingObjectsCount()); | ||
1062 | } | ||
1063 | ); | ||
1064 | } | ||
1065 | ); | ||
1066 | |||
1067 | MainConsole.Instance.Output(pending.ToString()); | ||
1068 | break; | ||
1069 | |||
1070 | case "modules": | 1052 | case "modules": |
1071 | MainConsole.Instance.Output("The currently loaded shared modules are:"); | 1053 | MainConsole.Instance.Output("The currently loaded shared modules are:"); |
1072 | foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules) | 1054 | foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules) |