aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Application
diff options
context:
space:
mode:
authormingchen2007-06-28 16:17:20 +0000
committermingchen2007-06-28 16:17:20 +0000
commit108d89f89436556c8f4662197903c374db943f7d (patch)
tree4a089c43c54bdef28c0883fd9aaef464c840c3ac /OpenSim/Region/Application
parentApplied ScenePresence movement patch from Darok. (diff)
downloadopensim-SC-108d89f89436556c8f4662197903c374db943f7d.zip
opensim-SC-108d89f89436556c8f4662197903c374db943f7d.tar.gz
opensim-SC-108d89f89436556c8f4662197903c374db943f7d.tar.bz2
opensim-SC-108d89f89436556c8f4662197903c374db943f7d.tar.xz
*Master User is now set up
*Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Application/OpenSim.csproj12
-rw-r--r--OpenSim/Region/Application/OpenSim.exe.build3
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs11
3 files changed, 21 insertions, 5 deletions
diff --git a/OpenSim/Region/Application/OpenSim.csproj b/OpenSim/Region/Application/OpenSim.csproj
index 5cefa96..f5da23d 100644
--- a/OpenSim/Region/Application/OpenSim.csproj
+++ b/OpenSim/Region/Application/OpenSim.csproj
@@ -102,6 +102,12 @@
102 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> 102 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
103 <Private>False</Private> 103 <Private>False</Private>
104 </ProjectReference> 104 </ProjectReference>
105 <ProjectReference Include="..\..\Framework\Data\OpenSim.Framework.Data.csproj">
106 <Name>OpenSim.Framework.Data</Name>
107 <Project>{36B72A9B-0000-0000-0000-000000000000}</Project>
108 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
109 <Private>False</Private>
110 </ProjectReference>
105 <ProjectReference Include="..\..\Framework\GenericConfig\Xml\OpenSim.Framework.GenericConfig.Xml.csproj"> 111 <ProjectReference Include="..\..\Framework\GenericConfig\Xml\OpenSim.Framework.GenericConfig.Xml.csproj">
106 <Name>OpenSim.Framework.GenericConfig.Xml</Name> 112 <Name>OpenSim.Framework.GenericConfig.Xml</Name>
107 <Project>{C74E4A30-0000-0000-0000-000000000000}</Project> 113 <Project>{C74E4A30-0000-0000-0000-000000000000}</Project>
@@ -164,13 +170,13 @@
164 </ProjectReference> 170 </ProjectReference>
165 </ItemGroup> 171 </ItemGroup>
166 <ItemGroup> 172 <ItemGroup>
167 <Compile Include="Application.cs"> 173 <Compile Include="VersionInfo.cs">
168 <SubType>Code</SubType> 174 <SubType>Code</SubType>
169 </Compile> 175 </Compile>
170 <Compile Include="OpenSimMain.cs"> 176 <Compile Include="Application.cs">
171 <SubType>Code</SubType> 177 <SubType>Code</SubType>
172 </Compile> 178 </Compile>
173 <Compile Include="VersionInfo.cs"> 179 <Compile Include="OpenSimMain.cs">
174 <SubType>Code</SubType> 180 <SubType>Code</SubType>
175 </Compile> 181 </Compile>
176 </ItemGroup> 182 </ItemGroup>
diff --git a/OpenSim/Region/Application/OpenSim.exe.build b/OpenSim/Region/Application/OpenSim.exe.build
index 74eee5b..9890cfa 100644
--- a/OpenSim/Region/Application/OpenSim.exe.build
+++ b/OpenSim/Region/Application/OpenSim.exe.build
@@ -11,9 +11,9 @@
11 <resources prefix="OpenSim" dynamicprefix="true" > 11 <resources prefix="OpenSim" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="VersionInfo.cs" />
14 <include name="Application.cs" /> 15 <include name="Application.cs" />
15 <include name="OpenSimMain.cs" /> 16 <include name="OpenSimMain.cs" />
16 <include name="VersionInfo.cs" />
17 </sources> 17 </sources>
18 <references basedir="${project::get-base-directory()}"> 18 <references basedir="${project::get-base-directory()}">
19 <lib> 19 <lib>
@@ -26,6 +26,7 @@
26 <include name="../../../bin/OpenSim.Framework.dll" /> 26 <include name="../../../bin/OpenSim.Framework.dll" />
27 <include name="../../../bin/OpenSim.Framework.Communications.dll" /> 27 <include name="../../../bin/OpenSim.Framework.Communications.dll" />
28 <include name="../../../bin/OpenSim.Framework.Console.dll" /> 28 <include name="../../../bin/OpenSim.Framework.Console.dll" />
29 <include name="../../../bin/OpenSim.Framework.Data.dll" />
29 <include name="../../../bin/OpenSim.Framework.GenericConfig.Xml.dll" /> 30 <include name="../../../bin/OpenSim.Framework.GenericConfig.Xml.dll" />
30 <include name="../../../bin/OpenSim.Framework.Servers.dll" /> 31 <include name="../../../bin/OpenSim.Framework.Servers.dll" />
31 <include name="../../../bin/OpenSim.Framework.UserManagement.dll" /> 32 <include name="../../../bin/OpenSim.Framework.UserManagement.dll" />
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 7bf6b8d..6e600b8 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -42,6 +42,8 @@ using OpenSim.Region.Environment;
42using OpenSim.Region.Environment.Scenes; 42using OpenSim.Region.Environment.Scenes;
43using OpenSim.Region.Terrain; 43using OpenSim.Region.Terrain;
44using OpenSim.Framework.Interfaces; 44using OpenSim.Framework.Interfaces;
45using OpenSim.Framework.Data;
46
45using OpenSim.Framework.Types; 47using OpenSim.Framework.Types;
46using OpenSim.Framework; 48using OpenSim.Framework;
47using OpenSim.Assets; 49using OpenSim.Assets;
@@ -250,7 +252,14 @@ namespace OpenSim
250 LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); 252 LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine);
251 LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); 253 LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D());
252 LocalWorld.LoadPrimsFromStorage(); 254 LocalWorld.LoadPrimsFromStorage();
253 LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.parcelManager); 255
256 //Master Avatar Setup
257 UserProfileData masterAvatar = commsManager.UserServer.SetupMasterUser(LocalWorld.RegionInfo.MasterAvatarFirstName, LocalWorld.RegionInfo.MasterAvatarLastName, LocalWorld.RegionInfo.MasterAvatarSandboxPassword);
258 if (masterAvatar != null)
259 {
260 LocalWorld.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID;
261 LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.parcelManager);
262 }
254 263
255 264
256 LocalWorld.StartTimer(); 265 LocalWorld.StartTimer();