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author | lbsa71 | 2007-07-16 18:44:30 +0000 |
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committer | lbsa71 | 2007-07-16 18:44:30 +0000 |
commit | d79e69d168997fd8329bca630899420963a666db (patch) | |
tree | 33115b22bc2bd30e87cd025b5a26de974a45a996 /OpenSim/Region/Application/OpenSimMain.cs | |
parent | * Slider settings for default "Newruth". (diff) | |
download | opensim-SC-d79e69d168997fd8329bca630899420963a666db.zip opensim-SC-d79e69d168997fd8329bca630899420963a666db.tar.gz opensim-SC-d79e69d168997fd8329bca630899420963a666db.tar.bz2 opensim-SC-d79e69d168997fd8329bca630899420963a666db.tar.xz |
* Since we're discussing it, applying the m_ convention on some members...
Diffstat (limited to 'OpenSim/Region/Application/OpenSimMain.cs')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 5409fea..05ccbc3 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -83,7 +83,7 @@ namespace OpenSim | |||
83 | /// </summary> | 83 | /// </summary> |
84 | public void StartUp() | 84 | public void StartUp() |
85 | { | 85 | { |
86 | this.serversData = new NetworkServersInfo(); | 86 | this.m_serversData = new NetworkServersInfo(); |
87 | 87 | ||
88 | this.localConfig = new XmlConfig(m_config); | 88 | this.localConfig = new XmlConfig(m_config); |
89 | this.localConfig.LoadData(); | 89 | this.localConfig.LoadData(); |
@@ -97,7 +97,7 @@ namespace OpenSim | |||
97 | MainLog.Instance = m_log; | 97 | MainLog.Instance = m_log; |
98 | 98 | ||
99 | m_log.Verbose("Main.cs:Startup() - Loading configuration"); | 99 | m_log.Verbose("Main.cs:Startup() - Loading configuration"); |
100 | this.serversData.InitConfig(this.m_sandbox, this.localConfig); | 100 | this.m_serversData.InitConfig(this.m_sandbox, this.localConfig); |
101 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change | 101 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change |
102 | 102 | ||
103 | ScenePresence.LoadTextureFile("avatar-texture.dat"); | 103 | ScenePresence.LoadTextureFile("avatar-texture.dat"); |
@@ -117,7 +117,7 @@ namespace OpenSim | |||
117 | this.SetupRemoteGridServers(); | 117 | this.SetupRemoteGridServers(); |
118 | } | 118 | } |
119 | 119 | ||
120 | startuptime = DateTime.Now; | 120 | m_startuptime = DateTime.Now; |
121 | 121 | ||
122 | this.SetupScene(); | 122 | this.SetupScene(); |
123 | 123 | ||
@@ -125,7 +125,7 @@ namespace OpenSim | |||
125 | 125 | ||
126 | //Start http server | 126 | //Start http server |
127 | m_log.Verbose("Main.cs:Startup() - Starting HTTP server"); | 127 | m_log.Verbose("Main.cs:Startup() - Starting HTTP server"); |
128 | httpServer.Start(); | 128 | m_httpServer.Start(); |
129 | 129 | ||
130 | // Start UDP servers | 130 | // Start UDP servers |
131 | for (int i = 0; i < m_udpServer.Count; i++) | 131 | for (int i = 0; i < m_udpServer.Count; i++) |
@@ -140,9 +140,9 @@ namespace OpenSim | |||
140 | { | 140 | { |
141 | try | 141 | try |
142 | { | 142 | { |
143 | AssetCache = new AssetCache("OpenSim.Region.GridInterfaces.Local.dll", this.serversData.AssetURL, this.serversData.AssetSendKey); | 143 | m_assetCache = new AssetCache("OpenSim.Region.GridInterfaces.Local.dll", this.m_serversData.AssetURL, this.m_serversData.AssetSendKey); |
144 | InventoryCache = new InventoryCache(); | 144 | m_inventoryCache = new InventoryCache(); |
145 | this.commsManager = new CommunicationsLocal(this.serversData, httpServer); | 145 | this.commsManager = new CommunicationsLocal(this.m_serversData, m_httpServer); |
146 | } | 146 | } |
147 | catch (Exception e) | 147 | catch (Exception e) |
148 | { | 148 | { |
@@ -156,9 +156,9 @@ namespace OpenSim | |||
156 | { | 156 | { |
157 | try | 157 | try |
158 | { | 158 | { |
159 | AssetCache = new AssetCache("OpenSim.Region.GridInterfaces.Local.dll", this.serversData.AssetURL, this.serversData.AssetSendKey); | 159 | m_assetCache = new AssetCache("OpenSim.Region.GridInterfaces.Local.dll", this.m_serversData.AssetURL, this.m_serversData.AssetSendKey); |
160 | InventoryCache = new InventoryCache(); | 160 | m_inventoryCache = new InventoryCache(); |
161 | this.commsManager = new CommunicationsOGS1(this.serversData, httpServer); | 161 | this.commsManager = new CommunicationsOGS1(this.m_serversData, m_httpServer); |
162 | } | 162 | } |
163 | catch (Exception e) | 163 | catch (Exception e) |
164 | { | 164 | { |
@@ -213,14 +213,14 @@ namespace OpenSim | |||
213 | regionDat.InitConfig(this.m_sandbox, regionConfig); | 213 | regionDat.InitConfig(this.m_sandbox, regionConfig); |
214 | regionConfig.Close(); | 214 | regionConfig.Close(); |
215 | 215 | ||
216 | udpServer = new UDPServer(regionDat.InternalEndPoint.Port, this.AssetCache, this.InventoryCache, this.m_log, authenBase); | 216 | udpServer = new UDPServer(regionDat.InternalEndPoint.Port, m_assetCache, this.m_inventoryCache, this.m_log, authenBase); |
217 | 217 | ||
218 | m_udpServer.Add(udpServer); | 218 | m_udpServer.Add(udpServer); |
219 | this.regionData.Add(regionDat); | 219 | this.m_regionData.Add(regionDat); |
220 | 220 | ||
221 | StorageManager tmpStoreManager = new StorageManager("OpenSim.DataStore.NullStorage.dll", regionDat.DataStore, regionDat.RegionName); | 221 | StorageManager tmpStoreManager = new StorageManager("OpenSim.DataStore.NullStorage.dll", regionDat.DataStore, regionDat.RegionName); |
222 | 222 | ||
223 | scene = new Scene( regionDat, authenBase, commsManager, this.AssetCache, tmpStoreManager, httpServer); | 223 | scene = new Scene( regionDat, authenBase, commsManager, m_assetCache, tmpStoreManager, m_httpServer); |
224 | this.m_localWorld.Add(scene); | 224 | this.m_localWorld.Add(scene); |
225 | 225 | ||
226 | udpServer.LocalWorld = scene; | 226 | udpServer.LocalWorld = scene; |
@@ -286,11 +286,11 @@ namespace OpenSim | |||
286 | 286 | ||
287 | protected void SetupHttpListener() | 287 | protected void SetupHttpListener() |
288 | { | 288 | { |
289 | httpServer = new BaseHttpServer(this.serversData.HttpListenerPort); //regionData[0].IPListenPort); | 289 | m_httpServer = new BaseHttpServer(this.m_serversData.HttpListenerPort); //regionData[0].IPListenPort); |
290 | 290 | ||
291 | if (!this.m_sandbox) | 291 | if (!this.m_sandbox) |
292 | { | 292 | { |
293 | httpServer.AddStreamHandler( new SimStatusHandler() ); | 293 | m_httpServer.AddStreamHandler( new SimStatusHandler() ); |
294 | } | 294 | } |
295 | } | 295 | } |
296 | 296 | ||
@@ -485,8 +485,8 @@ namespace OpenSim | |||
485 | switch (ShowWhat) | 485 | switch (ShowWhat) |
486 | { | 486 | { |
487 | case "uptime": | 487 | case "uptime": |
488 | m_log.Error("OpenSim has been running since " + startuptime.ToString()); | 488 | m_log.Error("OpenSim has been running since " + m_startuptime.ToString()); |
489 | m_log.Error("That is " + (DateTime.Now - startuptime).ToString()); | 489 | m_log.Error("That is " + (DateTime.Now - m_startuptime).ToString()); |
490 | break; | 490 | break; |
491 | case "users": | 491 | case "users": |
492 | ScenePresence TempAv; | 492 | ScenePresence TempAv; |