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author | Tedd Hansen | 2008-02-02 04:35:08 +0000 |
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committer | Tedd Hansen | 2008-02-02 04:35:08 +0000 |
commit | 7bd3ecfc2a98c978388768d259f0e6d479d76b85 (patch) | |
tree | 177a0d4875f8f8d71efdca9cc691c1e96795dc01 /OpenSim/Region/Application/OpenSimMain.cs | |
parent | Add last entry "owner_uuid" back into regions table definition. (diff) | |
download | opensim-SC-7bd3ecfc2a98c978388768d259f0e6d479d76b85.zip opensim-SC-7bd3ecfc2a98c978388768d259f0e6d479d76b85.tar.gz opensim-SC-7bd3ecfc2a98c978388768d259f0e6d479d76b85.tar.bz2 opensim-SC-7bd3ecfc2a98c978388768d259f0e6d479d76b85.tar.xz |
Bugfixes. Now it even reads configuration before it uses it! ;)
Diffstat (limited to 'OpenSim/Region/Application/OpenSimMain.cs')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 7d3f7b8..8934be2 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -455,9 +455,9 @@ namespace OpenSim | |||
455 | //m_moduleLoader.PickupModules(scene, "ScriptEngines"); | 455 | //m_moduleLoader.PickupModules(scene, "ScriptEngines"); |
456 | //m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", m_scriptEngine), scene); | 456 | //m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", m_scriptEngine), scene); |
457 | MainLog.Instance.Verbose("MODULES", "Loading scripting engine modules"); | 457 | MainLog.Instance.Verbose("MODULES", "Loading scripting engine modules"); |
458 | foreach (string module in m_scriptEngine.Split(';')) | 458 | foreach (string module in m_scriptEngine.Split(',')) |
459 | { | 459 | { |
460 | string mod = module.Trim(" \t\r\n".ToCharArray()); // Clean up name | 460 | string mod = module.Trim(" \t".ToCharArray()); // Clean up name |
461 | MainLog.Instance.Verbose("MODULES", "Loading scripting engine: " + mod); | 461 | MainLog.Instance.Verbose("MODULES", "Loading scripting engine: " + mod); |
462 | try | 462 | try |
463 | { | 463 | { |