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author | mingchen | 2008-03-22 23:10:22 +0000 |
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committer | mingchen | 2008-03-22 23:10:22 +0000 |
commit | 71ca162821ac0e5aae5f91c433b91549ae6d5419 (patch) | |
tree | fa2f13c2541075aba6807fcf95364466a785bd51 /OpenSim/Region/Application/OpenSimMain.cs | |
parent | Implements llLoopSound(), llStopSound(), and llAdjustSoundVolume(). (diff) | |
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*Moved LandManagement into its own region module (spiffy!)
Diffstat (limited to 'OpenSim/Region/Application/OpenSimMain.cs')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index e50187e..f96d474 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -502,7 +502,10 @@ namespace OpenSim | |||
502 | scene.PermissionsMngr.BypassPermissions = !m_permissions; | 502 | scene.PermissionsMngr.BypassPermissions = !m_permissions; |
503 | 503 | ||
504 | // We need to do this after we've initialized the scripting engines. | 504 | // We need to do this after we've initialized the scripting engines. |
505 | scene.StartScripts(); | 505 | scene.StartScripts(); |
506 | |||
507 | scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID); | ||
508 | scene.LandChannel.performParcelPrimCountUpdate(); | ||
506 | 509 | ||
507 | m_sceneManager.Add(scene); | 510 | m_sceneManager.Add(scene); |
508 | 511 | ||