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author | Adam Frisby | 2008-05-02 16:41:08 +0000 |
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committer | Adam Frisby | 2008-05-02 16:41:08 +0000 |
commit | 29b8c84ceaaeca80bfa9c0bfc8c31e421e39ef71 (patch) | |
tree | 848ce119d9b87bc186c20b08cc604de50a872b31 /OpenSim/Region/Application/OpenSimMain.cs | |
parent | * Refactored ClientView into LLClientView. Removed all direct references to U... (diff) | |
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* Commit 2/3 - Please dont attempt to update to this revision until all 3 are in.
Diffstat (limited to 'OpenSim/Region/Application/OpenSimMain.cs')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 27 |
1 files changed, 14 insertions, 13 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index c4c0eb4..1f67c6a 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -40,6 +40,7 @@ using OpenSim.Framework.Communications.Cache; | |||
40 | using OpenSim.Framework.Servers; | 40 | using OpenSim.Framework.Servers; |
41 | using OpenSim.Framework.Statistics; | 41 | using OpenSim.Framework.Statistics; |
42 | using OpenSim.Region.ClientStack; | 42 | using OpenSim.Region.ClientStack; |
43 | using OpenSim.Region.ClientStack.LindenUDP; | ||
43 | using OpenSim.Region.Communications.Local; | 44 | using OpenSim.Region.Communications.Local; |
44 | using OpenSim.Region.Communications.OGS1; | 45 | using OpenSim.Region.Communications.OGS1; |
45 | using OpenSim.Region.Environment; | 46 | using OpenSim.Region.Environment; |
@@ -70,7 +71,7 @@ namespace OpenSim | |||
70 | 71 | ||
71 | protected string m_storageDll; | 72 | protected string m_storageDll; |
72 | 73 | ||
73 | protected List<UDPServer> m_udpServers = new List<UDPServer>(); | 74 | protected List<IClientNetworkServer> m_clientServers = new List<IClientNetworkServer>(); |
74 | protected List<RegionInfo> m_regionData = new List<RegionInfo>(); | 75 | protected List<RegionInfo> m_regionData = new List<RegionInfo>(); |
75 | 76 | ||
76 | protected bool m_physicalPrim; | 77 | protected bool m_physicalPrim; |
@@ -105,9 +106,9 @@ namespace OpenSim | |||
105 | get { return m_httpServer; } | 106 | get { return m_httpServer; } |
106 | } | 107 | } |
107 | 108 | ||
108 | public List<UDPServer> UdpServers | 109 | public List<IClientNetworkServer> UdpServers |
109 | { | 110 | { |
110 | get { return m_udpServers; } | 111 | get { return m_clientServers; } |
111 | } | 112 | } |
112 | 113 | ||
113 | public List<RegionInfo> RegionData | 114 | public List<RegionInfo> RegionData |
@@ -327,7 +328,7 @@ namespace OpenSim | |||
327 | 328 | ||
328 | // We are done with startup | 329 | // We are done with startup |
329 | m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}", | 330 | m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}", |
330 | m_udpServers.Count.ToString(), m_udpServers.Count > 1 ? "s" : ""); | 331 | m_clientServers.Count.ToString(), m_clientServers.Count > 1 ? "s" : ""); |
331 | WorldHasComeToAnEnd.WaitOne(); | 332 | WorldHasComeToAnEnd.WaitOne(); |
332 | m_log.Info("[OPENSIM MAIN]: Shutdown complete, goodbye."); | 333 | m_log.Info("[OPENSIM MAIN]: Shutdown complete, goodbye."); |
333 | Environment.Exit(0); | 334 | Environment.Exit(0); |
@@ -452,7 +453,7 @@ namespace OpenSim | |||
452 | /// <param name="regionInfo"></param> | 453 | /// <param name="regionInfo"></param> |
453 | /// <param name="portadd_flag"></param> | 454 | /// <param name="portadd_flag"></param> |
454 | /// <returns></returns> | 455 | /// <returns></returns> |
455 | public UDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag) | 456 | public LLUDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag) |
456 | { | 457 | { |
457 | return CreateRegion(regionInfo, portadd_flag, false); | 458 | return CreateRegion(regionInfo, portadd_flag, false); |
458 | } | 459 | } |
@@ -463,7 +464,7 @@ namespace OpenSim | |||
463 | /// <param name="regionInfo"></param> | 464 | /// <param name="regionInfo"></param> |
464 | /// <param name="portadd_flag"></param> | 465 | /// <param name="portadd_flag"></param> |
465 | /// <returns></returns> | 466 | /// <returns></returns> |
466 | public UDPServer CreateRegion(RegionInfo regionInfo) | 467 | public LLUDPServer CreateRegion(RegionInfo regionInfo) |
467 | { | 468 | { |
468 | return CreateRegion(regionInfo, false, true); | 469 | return CreateRegion(regionInfo, false, true); |
469 | } | 470 | } |
@@ -475,7 +476,7 @@ namespace OpenSim | |||
475 | /// <param name="portadd_flag"></param> | 476 | /// <param name="portadd_flag"></param> |
476 | /// <param name="do_post_init"></param> | 477 | /// <param name="do_post_init"></param> |
477 | /// <returns></returns> | 478 | /// <returns></returns> |
478 | public UDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init) | 479 | public LLUDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init) |
479 | { | 480 | { |
480 | int port = regionInfo.InternalEndPoint.Port; | 481 | int port = regionInfo.InternalEndPoint.Port; |
481 | 482 | ||
@@ -495,7 +496,7 @@ namespace OpenSim | |||
495 | Util.XmlRpcCommand(proxyUrl, "AddPort", port, port + proxyOffset, regionInfo.ExternalHostName); | 496 | Util.XmlRpcCommand(proxyUrl, "AddPort", port, port + proxyOffset, regionInfo.ExternalHostName); |
496 | } | 497 | } |
497 | 498 | ||
498 | UDPServer udpServer; | 499 | LLUDPServer udpServer; |
499 | Scene scene = SetupScene(regionInfo, proxyOffset, out udpServer, m_permissions); | 500 | Scene scene = SetupScene(regionInfo, proxyOffset, out udpServer, m_permissions); |
500 | 501 | ||
501 | m_log.Info("[MODULES]: Loading Region's modules"); | 502 | m_log.Info("[MODULES]: Loading Region's modules"); |
@@ -548,7 +549,7 @@ namespace OpenSim | |||
548 | 549 | ||
549 | m_sceneManager.Add(scene); | 550 | m_sceneManager.Add(scene); |
550 | 551 | ||
551 | m_udpServers.Add(udpServer); | 552 | m_clientServers.Add(udpServer); |
552 | m_regionData.Add(regionInfo); | 553 | m_regionData.Add(regionInfo); |
553 | udpServer.ServerListener(); | 554 | udpServer.ServerListener(); |
554 | 555 | ||
@@ -586,9 +587,9 @@ namespace OpenSim | |||
586 | bool foundUDPServer = false; | 587 | bool foundUDPServer = false; |
587 | int UDPServerElement = 0; | 588 | int UDPServerElement = 0; |
588 | 589 | ||
589 | for (int i = 0; i < m_udpServers.Count; i++) | 590 | for (int i = 0; i < m_clientServers.Count; i++) |
590 | { | 591 | { |
591 | if (m_udpServers[i].RegionHandle == whichRegion.RegionHandle) | 592 | if (m_clientServers[i].HandlesRegion(new Location(whichRegion.RegionHandle))) |
592 | { | 593 | { |
593 | UDPServerElement = i; | 594 | UDPServerElement = i; |
594 | foundUDPServer = true; | 595 | foundUDPServer = true; |
@@ -598,8 +599,8 @@ namespace OpenSim | |||
598 | if (foundUDPServer) | 599 | if (foundUDPServer) |
599 | { | 600 | { |
600 | // m_udpServers[UDPServerElement].Server.End | 601 | // m_udpServers[UDPServerElement].Server.End |
601 | m_udpServers[UDPServerElement].Server.Close(); | 602 | m_clientServers[UDPServerElement].Server.Close(); |
602 | m_udpServers.RemoveAt(UDPServerElement); | 603 | m_clientServers.RemoveAt(UDPServerElement); |
603 | } | 604 | } |
604 | 605 | ||
605 | //Removing the region from the sim's database of regions.. | 606 | //Removing the region from the sim's database of regions.. |