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author | mingchen | 2007-07-16 19:40:25 +0000 |
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committer | mingchen | 2007-07-16 19:40:25 +0000 |
commit | 2873b82b788244852fd1dad3a747f3ba33a73be5 (patch) | |
tree | 1a447a3e880743860a7fb4e4f726fedf816bf9d6 /OpenSim/Region/Application/OpenSimMain.cs | |
parent | *Renamed ParcelManager to LandManager (diff) | |
download | opensim-SC-2873b82b788244852fd1dad3a747f3ba33a73be5.zip opensim-SC-2873b82b788244852fd1dad3a747f3ba33a73be5.tar.gz opensim-SC-2873b82b788244852fd1dad3a747f3ba33a73be5.tar.bz2 opensim-SC-2873b82b788244852fd1dad3a747f3ba33a73be5.tar.xz |
*Renamed everything Parcels and ParcelData to Land and LandData
*Added missing files (I hope)
Diffstat (limited to 'OpenSim/Region/Application/OpenSimMain.cs')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 4e10955..368af12 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -240,13 +240,13 @@ namespace OpenSim | |||
240 | { | 240 | { |
241 | m_log.Notice("Parcels - Found master avatar [" + masterAvatar.UUID.ToStringHyphenated() + "]"); | 241 | m_log.Notice("Parcels - Found master avatar [" + masterAvatar.UUID.ToStringHyphenated() + "]"); |
242 | scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID; | 242 | scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID; |
243 | scene.localStorage.LoadParcels((ILocalStorageParcelReceiver)scene.LandManager); | 243 | scene.localStorage.LoadLandObjects((ILocalStorageLandObjectReceiver)scene.LandManager); |
244 | } | 244 | } |
245 | else | 245 | else |
246 | { | 246 | { |
247 | m_log.Notice("Parcels - No master avatar found, using null."); | 247 | m_log.Notice("Parcels - No master avatar found, using null."); |
248 | scene.RegionInfo.MasterAvatarAssignedUUID = libsecondlife.LLUUID.Zero; | 248 | scene.RegionInfo.MasterAvatarAssignedUUID = libsecondlife.LLUUID.Zero; |
249 | scene.localStorage.LoadParcels((ILocalStorageParcelReceiver)scene.LandManager); | 249 | scene.localStorage.LoadLandObjects((ILocalStorageLandObjectReceiver)scene.LandManager); |
250 | } | 250 | } |
251 | scene.performParcelPrimCountUpdate(); | 251 | scene.performParcelPrimCountUpdate(); |
252 | scene.StartTimer(); | 252 | scene.StartTimer(); |