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authorTeravus Ovares2007-11-30 04:54:15 +0000
committerTeravus Ovares2007-11-30 04:54:15 +0000
commit31cec30aa0a589f622635c689b08c2e026898556 (patch)
tree1f6763396fdd0eed5dff737a878b57f262cc06bc /OpenSim/Region/Application/OpenSimMain.cs
parent* This extends my first hack to clear out the useragent table for that specif... (diff)
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* Extended our semi-stupid implementation of in world object permissions to show a user's client that it can't edit a prim if it doesn't have permission.
* Permissions is due for a big revamp. The current way it's done is a hack at best.
Diffstat (limited to 'OpenSim/Region/Application/OpenSimMain.cs')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 5877aa6..4ebe207 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -344,7 +344,7 @@ namespace OpenSim
344 public UDPServer CreateRegion(RegionInfo regionInfo) 344 public UDPServer CreateRegion(RegionInfo regionInfo)
345 { 345 {
346 UDPServer udpServer; 346 UDPServer udpServer;
347 Scene scene = SetupScene(regionInfo, out udpServer); 347 Scene scene = SetupScene(regionInfo, out udpServer, m_permissions);
348 348
349 MainLog.Instance.Verbose("MODULES", "Loading Region's Modules"); 349 MainLog.Instance.Verbose("MODULES", "Loading Region's Modules");
350 350