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authorTleiades Hax2007-10-13 09:10:53 +0000
committerTleiades Hax2007-10-13 09:10:53 +0000
commite8c1de8e7298e6c210a89b2449d636493f516c5e (patch)
treec22b35960503372c0a49675b82651d3a2d06c29c /OpenSim/Region/Application/OpenSimMain.cs
parentAsset server implementation. Again one of these "plumbing" releases, where no... (diff)
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Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 20152d8..7af8064 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -80,6 +80,7 @@ namespace OpenSim
80 private string standaloneWelcomeMessage = null; 80 private string standaloneWelcomeMessage = null;
81 private string standaloneInventoryPlugin = "OpenSim.Framework.Data.SQLite.dll"; 81 private string standaloneInventoryPlugin = "OpenSim.Framework.Data.SQLite.dll";
82 private string standaloneUserPlugin = "OpenSim.Framework.Data.DB4o.dll"; 82 private string standaloneUserPlugin = "OpenSim.Framework.Data.DB4o.dll";
83 private string standaloneAssetPlugin = "OpenSim.Framework.Data.SQLite.dll";
83 84
84 private string m_assetStorage = "db4o"; 85 private string m_assetStorage = "db4o";
85 86
@@ -131,6 +132,7 @@ namespace OpenSim
131 standaloneAuthenticate = configSource.Configs["StandAlone"].GetBoolean("accounts_authenticate", false); 132 standaloneAuthenticate = configSource.Configs["StandAlone"].GetBoolean("accounts_authenticate", false);
132 standaloneWelcomeMessage = configSource.Configs["StandAlone"].GetString("welcome_message", "Welcome to OpenSim"); 133 standaloneWelcomeMessage = configSource.Configs["StandAlone"].GetString("welcome_message", "Welcome to OpenSim");
133 standaloneInventoryPlugin = configSource.Configs["StandAlone"].GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll"); 134 standaloneInventoryPlugin = configSource.Configs["StandAlone"].GetString("inventory_plugin", "OpenSim.Framework.Data.SQLite.dll");
135 standaloneAssetPlugin = configSource.Configs["StandAlone"].GetString("userDatabase_plugin", "OpenSim.Framework.Data.SQLite.dll");
134 standaloneUserPlugin = configSource.Configs["StandAlone"].GetString("userDatabase_plugin", "OpenSim.Framework.Data.DB4o.dll"); 136 standaloneUserPlugin = configSource.Configs["StandAlone"].GetString("userDatabase_plugin", "OpenSim.Framework.Data.DB4o.dll");
135 137
136 m_networkServersInfo.loadFromConfiguration(configSource); 138 m_networkServersInfo.loadFromConfiguration(configSource);
@@ -283,7 +285,7 @@ namespace OpenSim
283 } 285 }
284 else 286 else
285 { 287 {
286 assetServer = new SQLAssetServer("OpenSim.Framework.Data.SQLite.dll"); 288 assetServer = new SQLAssetServer(standaloneAssetPlugin);
287 } 289 }
288 assetServer.SetServerInfo(m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey); 290 assetServer.SetServerInfo(m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey);
289 m_assetCache = new AssetCache(assetServer); 291 m_assetCache = new AssetCache(assetServer);