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authorMW2007-08-14 13:54:46 +0000
committerMW2007-08-14 13:54:46 +0000
commita228b5984e6523456871f2f8e51aa086050acbf2 (patch)
treeb79888d4aa588c08fbb78bfcc78df3f47d7b5bea /OpenSim/Region/Application/OpenSimMain.cs
parentDisabled ScriptEngine until I add error handling tomorrow (diff)
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Start of Inventory service, currently only (partially) functional in standalone mode and using sqlite).
In standalone mode, if you have account authenticate turned on (setting in opensim.ini) then when you create a new account, a set of inventory is created for that account and stored in database (currently only a set of empty folders). Then during login the database is search for that set and sent to the client in the login response. More functions will be added soon, like creating new folders (and a bit later items) from the client inventory window.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs6
1 files changed, 1 insertions, 5 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index cd53728..4b95e02 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -155,7 +155,7 @@ namespace OpenSim
155 } 155 }
156 156
157 // Load all script engines found 157 // Load all script engines found
158 OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader ScriptEngineLoader = new OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader(); 158 //OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader ScriptEngineLoader = new OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineLoader();
159 159
160 for (int i = 0; i < configFiles.Length; i++) 160 for (int i = 0; i < configFiles.Length; i++)
161 { 161 {
@@ -184,10 +184,6 @@ namespace OpenSim
184 { 184 {
185 this.m_udpServers[i].ServerListener(); 185 this.m_udpServers[i].ServerListener();
186 } 186 }
187
188
189
190
191 } 187 }
192 188
193 private static void CreateDefaultRegionInfoXml(string fileName) 189 private static void CreateDefaultRegionInfoXml(string fileName)