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authorTedd Hansen2008-02-02 04:35:08 +0000
committerTedd Hansen2008-02-02 04:35:08 +0000
commit7bd3ecfc2a98c978388768d259f0e6d479d76b85 (patch)
tree177a0d4875f8f8d71efdca9cc691c1e96795dc01 /OpenSim/Region/Application/OpenSimMain.cs
parentAdd last entry "owner_uuid" back into regions table definition. (diff)
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Bugfixes. Now it even reads configuration before it uses it! ;)
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 7d3f7b8..8934be2 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -455,9 +455,9 @@ namespace OpenSim
455 //m_moduleLoader.PickupModules(scene, "ScriptEngines"); 455 //m_moduleLoader.PickupModules(scene, "ScriptEngines");
456 //m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", m_scriptEngine), scene); 456 //m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", m_scriptEngine), scene);
457 MainLog.Instance.Verbose("MODULES", "Loading scripting engine modules"); 457 MainLog.Instance.Verbose("MODULES", "Loading scripting engine modules");
458 foreach (string module in m_scriptEngine.Split(';')) 458 foreach (string module in m_scriptEngine.Split(','))
459 { 459 {
460 string mod = module.Trim(" \t\r\n".ToCharArray()); // Clean up name 460 string mod = module.Trim(" \t".ToCharArray()); // Clean up name
461 MainLog.Instance.Verbose("MODULES", "Loading scripting engine: " + mod); 461 MainLog.Instance.Verbose("MODULES", "Loading scripting engine: " + mod);
462 try 462 try
463 { 463 {