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authorSean Dague2008-04-23 20:48:23 +0000
committerSean Dague2008-04-23 20:48:23 +0000
commit3dd98a112f4308532d768943690b13c403dff68b (patch)
tree6c33ceb05d8c431720ffca11be2d025a1782fc78 /OpenSim/Region/Application/OpenSimMain.cs
parentchanges to allow asset_source to be specified in the opensim.ini (diff)
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allow for Inventory database source to be specified in main
configs. This works with sqlite and nhibernate backends, and stays with default seperate ini files for mysql and mssql until someone writes those.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index c01fc5a..aaf2d7e 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -353,7 +353,7 @@ namespace OpenSim
353 if (m_sandbox) 353 if (m_sandbox)
354 { 354 {
355 LocalInventoryService inventoryService = new LocalInventoryService(); 355 LocalInventoryService inventoryService = new LocalInventoryService();
356 inventoryService.AddPlugin(m_standaloneInventoryPlugin); 356 inventoryService.AddPlugin(m_standaloneInventoryPlugin, m_standaloneInventorySource);
357 357
358 LocalUserServices userService = 358 LocalUserServices userService =
359 new LocalUserServices(m_networkServersInfo, m_networkServersInfo.DefaultHomeLocX, 359 new LocalUserServices(m_networkServersInfo, m_networkServersInfo.DefaultHomeLocX,