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author | Oren Hurvitz | 2015-07-27 12:34:09 +0300 |
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committer | Oren Hurvitz | 2015-08-11 08:42:31 +0100 |
commit | 5679cd0100feb5e74462ca8cb0dff0550a4f5d65 (patch) | |
tree | 495821fd0069c8ec02f1a45ca677553a4f63347d /OpenSim/Region/Application/OpenSimBase.cs | |
parent | Report "Script Execution Time" as the time spent executing the script in the ... (diff) | |
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Changed "Script Execution Time" to be the gross time, i.e. including handling it in XEngine
Previously the "Net Time" was reported: only the time actually spent in the script's code. This is not a correct indication of how much load the script places on the simulator, because scripts that change state often or have many events use up a lot of time just in the event handlers, and previously this time wasn't counted.
Diffstat (limited to 'OpenSim/Region/Application/OpenSimBase.cs')
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