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author | Melanie | 2010-08-20 08:36:23 +0100 |
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committer | Melanie | 2010-08-20 08:36:23 +0100 |
commit | ae554a48d0cea61d05dc931c04f336d83de4834b (patch) | |
tree | b5bf93da7bb9a115c36967ccce681c8f29215dd0 /OpenSim/Region/Application/OpenSimBase.cs | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
download | opensim-SC-ae554a48d0cea61d05dc931c04f336d83de4834b.zip opensim-SC-ae554a48d0cea61d05dc931c04f336d83de4834b.tar.gz opensim-SC-ae554a48d0cea61d05dc931c04f336d83de4834b.tar.bz2 opensim-SC-ae554a48d0cea61d05dc931c04f336d83de4834b.tar.xz |
Add some maptile options, change maptile generation from OpenSimBase to Scene
to make it more configurable.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index eb18e83..b80d17d 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -347,14 +347,6 @@ namespace OpenSim | |||
347 | // Prims have to be loaded after module configuration since some modules may be invoked during the load | 347 | // Prims have to be loaded after module configuration since some modules may be invoked during the load |
348 | scene.LoadPrimsFromStorage(regionInfo.originRegionID); | 348 | scene.LoadPrimsFromStorage(regionInfo.originRegionID); |
349 | 349 | ||
350 | // moved these here as the map texture has to be created after the modules are initialized | ||
351 | // and has to happen before the region is registered with the grid. | ||
352 | IWorldMapModule mapModule = scene.RequestModuleInterface<IWorldMapModule>(); | ||
353 | if (mapModule != null) | ||
354 | mapModule.GenerateMaptile(); | ||
355 | else | ||
356 | m_log.WarnFormat("[STARTUP]: No map module available to generate map tile"); | ||
357 | |||
358 | // TODO : Try setting resource for region xstats here on scene | 350 | // TODO : Try setting resource for region xstats here on scene |
359 | MainServer.Instance.AddStreamHandler(new Region.Framework.Scenes.RegionStatsHandler(regionInfo)); | 351 | MainServer.Instance.AddStreamHandler(new Region.Framework.Scenes.RegionStatsHandler(regionInfo)); |
360 | 352 | ||