diff options
author | lbsa71 | 2009-03-10 20:27:41 +0000 |
---|---|---|
committer | lbsa71 | 2009-03-10 20:27:41 +0000 |
commit | 91a096dca6adc62bb6b185d391a8d2181291e9a3 (patch) | |
tree | 748fdbd1eee8a4bb907481241c0a19664b309b11 /OpenSim/Region/Application/OpenSimBase.cs | |
parent | * Cleanup and CCC (Code Convention Conformance) (diff) | |
download | opensim-SC-91a096dca6adc62bb6b185d391a8d2181291e9a3.zip opensim-SC-91a096dca6adc62bb6b185d391a8d2181291e9a3.tar.gz opensim-SC-91a096dca6adc62bb6b185d391a8d2181291e9a3.tar.bz2 opensim-SC-91a096dca6adc62bb6b185d391a8d2181291e9a3.tar.xz |
* Cleanup and CCC (Code Convention Conformance)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 153 |
1 files changed, 79 insertions, 74 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 32b1258..b979bdc 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -41,8 +41,6 @@ using OpenSim.Framework.Console; | |||
41 | using OpenSim.Framework.Servers; | 41 | using OpenSim.Framework.Servers; |
42 | using OpenSim.Framework.Statistics; | 42 | using OpenSim.Framework.Statistics; |
43 | using OpenSim.Region.ClientStack; | 43 | using OpenSim.Region.ClientStack; |
44 | using OpenSim.Region.Communications.Local; | ||
45 | using OpenSim.Region.Communications.OGS1; | ||
46 | using OpenSim.Region.Framework; | 44 | using OpenSim.Region.Framework; |
47 | using OpenSim.Region.Framework.Interfaces; | 45 | using OpenSim.Region.Framework.Interfaces; |
48 | using OpenSim.Region.Framework.Scenes; | 46 | using OpenSim.Region.Framework.Scenes; |
@@ -60,7 +58,7 @@ namespace OpenSim | |||
60 | // These are the names of the plugin-points extended by this | 58 | // These are the names of the plugin-points extended by this |
61 | // class during system startup. | 59 | // class during system startup. |
62 | 60 | ||
63 | private const string PLUGIN_ASSET_CACHE = "/OpenSim/AssetCache"; | 61 | private const string PLUGIN_ASSET_CACHE = "/OpenSim/AssetCache"; |
64 | private const string PLUGIN_ASSET_SERVER_CLIENT = "/OpenSim/AssetClient"; | 62 | private const string PLUGIN_ASSET_SERVER_CLIENT = "/OpenSim/AssetClient"; |
65 | 63 | ||
66 | protected string proxyUrl; | 64 | protected string proxyUrl; |
@@ -77,20 +75,21 @@ namespace OpenSim | |||
77 | /// The file used to load and save an opensim archive if no filename has been specified | 75 | /// The file used to load and save an opensim archive if no filename has been specified |
78 | /// </summary> | 76 | /// </summary> |
79 | protected const string DEFAULT_OAR_BACKUP_FILENAME = "scene.oar.tar.gz"; | 77 | protected const string DEFAULT_OAR_BACKUP_FILENAME = "scene.oar.tar.gz"; |
80 | 78 | ||
81 | public ConfigSettings ConfigurationSettings | 79 | public ConfigSettings ConfigurationSettings |
82 | { | 80 | { |
83 | get { return m_configSettings; } | 81 | get { return m_configSettings; } |
84 | set { m_configSettings = value; } | 82 | set { m_configSettings = value; } |
85 | } | 83 | } |
84 | |||
86 | protected ConfigSettings m_configSettings; | 85 | protected ConfigSettings m_configSettings; |
87 | 86 | ||
88 | protected ConfigurationLoader m_configLoader; | 87 | protected ConfigurationLoader m_configLoader; |
89 | 88 | ||
90 | protected GridInfoService m_gridInfoService; | 89 | protected GridInfoService m_gridInfoService; |
91 | 90 | ||
92 | public ConsoleCommand CreateAccount = null; | 91 | public ConsoleCommand CreateAccount = null; |
93 | 92 | ||
94 | protected List<IApplicationPlugin> m_plugins = new List<IApplicationPlugin>(); | 93 | protected List<IApplicationPlugin> m_plugins = new List<IApplicationPlugin>(); |
95 | 94 | ||
96 | /// <value> | 95 | /// <value> |
@@ -101,13 +100,15 @@ namespace OpenSim | |||
101 | get { return m_config; } | 100 | get { return m_config; } |
102 | set { m_config = value; } | 101 | set { m_config = value; } |
103 | } | 102 | } |
103 | |||
104 | protected OpenSimConfigSource m_config; | 104 | protected OpenSimConfigSource m_config; |
105 | 105 | ||
106 | public List<IClientNetworkServer> ClientServers | 106 | public List<IClientNetworkServer> ClientServers |
107 | { | 107 | { |
108 | get { return m_clientServers; } | 108 | get { return m_clientServers; } |
109 | } | 109 | } |
110 | protected List<IClientNetworkServer> m_clientServers = new List<IClientNetworkServer>(); | 110 | |
111 | protected List<IClientNetworkServer> m_clientServers = new List<IClientNetworkServer>(); | ||
111 | 112 | ||
112 | public new BaseHttpServer HttpServer | 113 | public new BaseHttpServer HttpServer |
113 | { | 114 | { |
@@ -117,13 +118,14 @@ namespace OpenSim | |||
117 | public uint HttpServerPort | 118 | public uint HttpServerPort |
118 | { | 119 | { |
119 | get { return m_httpServerPort; } | 120 | get { return m_httpServerPort; } |
120 | } | 121 | } |
121 | 122 | ||
122 | public ModuleLoader ModuleLoader | 123 | public ModuleLoader ModuleLoader |
123 | { | 124 | { |
124 | get { return m_moduleLoader; } | 125 | get { return m_moduleLoader; } |
125 | set { m_moduleLoader = value; } | 126 | set { m_moduleLoader = value; } |
126 | } | 127 | } |
128 | |||
127 | protected ModuleLoader m_moduleLoader; | 129 | protected ModuleLoader m_moduleLoader; |
128 | 130 | ||
129 | protected IRegistryCore m_applicationRegistry = new RegistryCore(); | 131 | protected IRegistryCore m_applicationRegistry = new RegistryCore(); |
@@ -167,17 +169,17 @@ namespace OpenSim | |||
167 | loader.Load("/OpenSim/Startup"); | 169 | loader.Load("/OpenSim/Startup"); |
168 | m_plugins = loader.Plugins; | 170 | m_plugins = loader.Plugins; |
169 | } | 171 | } |
170 | 172 | ||
171 | protected override List<string> GetHelpTopics() | 173 | protected override List<string> GetHelpTopics() |
172 | { | 174 | { |
173 | List<string> topics = base.GetHelpTopics(); | 175 | List<string> topics = base.GetHelpTopics(); |
174 | Scene s = SceneManager.CurrentOrFirstScene; | 176 | Scene s = SceneManager.CurrentOrFirstScene; |
175 | if (s != null && s.GetCommanders() != null) | 177 | if (s != null && s.GetCommanders() != null) |
176 | topics.AddRange(s.GetCommanders().Keys); | 178 | topics.AddRange(s.GetCommanders().Keys); |
177 | 179 | ||
178 | return topics; | 180 | return topics; |
179 | } | 181 | } |
180 | 182 | ||
181 | /// <summary> | 183 | /// <summary> |
182 | /// Performs startup specific to the region server, including initialization of the scene | 184 | /// Performs startup specific to the region server, including initialization of the scene |
183 | /// such as loading configuration from disk. | 185 | /// such as loading configuration from disk. |
@@ -185,18 +187,18 @@ namespace OpenSim | |||
185 | protected override void StartupSpecific() | 187 | protected override void StartupSpecific() |
186 | { | 188 | { |
187 | base.StartupSpecific(); | 189 | base.StartupSpecific(); |
188 | 190 | ||
189 | m_stats = StatsManager.StartCollectingSimExtraStats(); | 191 | m_stats = StatsManager.StartCollectingSimExtraStats(); |
190 | 192 | ||
191 | // Create a ModuleLoader instance | 193 | // Create a ModuleLoader instance |
192 | m_moduleLoader = new ModuleLoader(m_config.Source); | 194 | m_moduleLoader = new ModuleLoader(m_config.Source); |
193 | 195 | ||
194 | LoadPlugins(); | 196 | LoadPlugins(); |
195 | foreach (IApplicationPlugin plugin in m_plugins) | 197 | foreach (IApplicationPlugin plugin in m_plugins) |
196 | { | 198 | { |
197 | plugin.PostInitialise(); | 199 | plugin.PostInitialise(); |
198 | } | 200 | } |
199 | 201 | ||
200 | // Only enable logins to the regions once we have completely finished starting up (apart from scripts) | 202 | // Only enable logins to the regions once we have completely finished starting up (apart from scripts) |
201 | if ((m_commsManager != null) && (m_commsManager.GridService != null)) | 203 | if ((m_commsManager != null) && (m_commsManager.GridService != null)) |
202 | { | 204 | { |
@@ -216,14 +218,14 @@ namespace OpenSim | |||
216 | foreach (string topic in topics) | 218 | foreach (string topic in topics) |
217 | { | 219 | { |
218 | m_console.Commands.AddCommand("plugin", false, "help " + topic, | 220 | m_console.Commands.AddCommand("plugin", false, "help " + topic, |
219 | "help " + topic, | 221 | "help " + topic, |
220 | "Get help on plugin command '" + topic + "'", | 222 | "Get help on plugin command '" + topic + "'", |
221 | HandleCommanderHelp); | 223 | HandleCommanderHelp); |
222 | 224 | ||
223 | m_console.Commands.AddCommand("plugin", false, topic, | 225 | m_console.Commands.AddCommand("plugin", false, topic, |
224 | topic, | 226 | topic, |
225 | "Execute subcommand for plugin '" + topic + "'", | 227 | "Execute subcommand for plugin '" + topic + "'", |
226 | null); | 228 | null); |
227 | 229 | ||
228 | ICommander commander = null; | 230 | ICommander commander = null; |
229 | 231 | ||
@@ -241,9 +243,9 @@ namespace OpenSim | |||
241 | foreach (string command in commander.Commands.Keys) | 243 | foreach (string command in commander.Commands.Keys) |
242 | { | 244 | { |
243 | m_console.Commands.AddCommand(topic, false, | 245 | m_console.Commands.AddCommand(topic, false, |
244 | topic + " " + command, | 246 | topic + " " + command, |
245 | topic + " " + commander.Commands[command].ShortHelp(), | 247 | topic + " " + commander.Commands[command].ShortHelp(), |
246 | String.Empty, HandleCommanderCommand); | 248 | String.Empty, HandleCommanderCommand); |
247 | } | 249 | } |
248 | } | 250 | } |
249 | } | 251 | } |
@@ -288,80 +290,82 @@ namespace OpenSim | |||
288 | { | 290 | { |
289 | LegacyAssetClientPluginInitialiser linit = null; | 291 | LegacyAssetClientPluginInitialiser linit = null; |
290 | CryptoAssetClientPluginInitialiser cinit = null; | 292 | CryptoAssetClientPluginInitialiser cinit = null; |
291 | AssetClientPluginInitialiser init = null; | 293 | AssetClientPluginInitialiser init = null; |
292 | 294 | ||
293 | IAssetServer assetServer = null; | 295 | IAssetServer assetServer = null; |
294 | string mode = m_configSettings.AssetStorage; | 296 | string mode = m_configSettings.AssetStorage; |
295 | 297 | ||
296 | if (mode == null | mode == String.Empty) | 298 | if (mode == null | mode == String.Empty) |
297 | mode = "default"; | 299 | mode = "default"; |
298 | 300 | ||
299 | // If "default" is specified, then the value is adjusted | 301 | // If "default" is specified, then the value is adjusted |
300 | // according to whether or not the server is running in | 302 | // according to whether or not the server is running in |
301 | // standalone mode. | 303 | // standalone mode. |
302 | if (mode.ToLower() == "default") | 304 | if (mode.ToLower() == "default") |
303 | { | 305 | { |
304 | if (m_configSettings.Standalone == false) | 306 | if (m_configSettings.Standalone == false) |
305 | mode = "grid"; | 307 | mode = "grid"; |
306 | else | 308 | else |
307 | mode = "local"; | 309 | mode = "local"; |
308 | } | 310 | } |
309 | 311 | ||
310 | switch (mode.ToLower()) | 312 | switch (mode.ToLower()) |
311 | { | 313 | { |
312 | // If grid is specified then the grid server is chose regardless | 314 | // If grid is specified then the grid server is chose regardless |
313 | // of whether the server is standalone. | 315 | // of whether the server is standalone. |
314 | case "grid" : | 316 | case "grid": |
315 | linit = new LegacyAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL); | 317 | linit = new LegacyAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL); |
316 | assetServer = loadAssetServer("Grid", linit); | 318 | assetServer = loadAssetServer("Grid", linit); |
317 | break; | 319 | break; |
318 | 320 | ||
319 | // If cryptogrid is specified then the cryptogrid server is chose regardless | 321 | // If cryptogrid is specified then the cryptogrid server is chose regardless |
320 | // of whether the server is standalone. | 322 | // of whether the server is standalone. |
321 | case "cryptogrid" : | 323 | case "cryptogrid": |
322 | cinit = new CryptoAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL, | 324 | cinit = new CryptoAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL, |
323 | Environment.CurrentDirectory, true); | 325 | Environment.CurrentDirectory, true); |
324 | assetServer = loadAssetServer("Crypto", cinit); | 326 | assetServer = loadAssetServer("Crypto", cinit); |
325 | break; | 327 | break; |
326 | 328 | ||
327 | // If cryptogrid_eou is specified then the cryptogrid_eou server is chose regardless | 329 | // If cryptogrid_eou is specified then the cryptogrid_eou server is chose regardless |
328 | // of whether the server is standalone. | 330 | // of whether the server is standalone. |
329 | case "cryptogrid_eou" : | 331 | case "cryptogrid_eou": |
330 | cinit = new CryptoAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL, | 332 | cinit = new CryptoAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL, |
331 | Environment.CurrentDirectory, false); | 333 | Environment.CurrentDirectory, false); |
332 | assetServer = loadAssetServer("Crypto", cinit); | 334 | assetServer = loadAssetServer("Crypto", cinit); |
333 | break; | 335 | break; |
334 | 336 | ||
335 | // If file is specified then the file server is chose regardless | 337 | // If file is specified then the file server is chose regardless |
336 | // of whether the server is standalone. | 338 | // of whether the server is standalone. |
337 | case "file" : | 339 | case "file": |
338 | linit = new LegacyAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL); | 340 | linit = new LegacyAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL); |
339 | assetServer = loadAssetServer("File", linit); | 341 | assetServer = loadAssetServer("File", linit); |
340 | break; | 342 | break; |
341 | 343 | ||
342 | // If local is specified then we're going to use the local SQL server | 344 | // If local is specified then we're going to use the local SQL server |
343 | // implementation. We drop through, because that will be the fallback | 345 | // implementation. We drop through, because that will be the fallback |
344 | // for the following default clause too. | 346 | // for the following default clause too. |
345 | case "local" : | 347 | case "local": |
346 | break; | 348 | break; |
347 | 349 | ||
348 | // If the asset_database value is none of the previously mentioned strings, then we | 350 | // If the asset_database value is none of the previously mentioned strings, then we |
349 | // try to load a turnkey plugin that matches this value. If not we drop through to | 351 | // try to load a turnkey plugin that matches this value. If not we drop through to |
350 | // a local default. | 352 | // a local default. |
351 | default : | 353 | default: |
352 | try | 354 | try |
353 | { | 355 | { |
354 | init = new AssetClientPluginInitialiser(m_configSettings); | 356 | init = new AssetClientPluginInitialiser(m_configSettings); |
355 | assetServer = loadAssetServer(m_configSettings.AssetStorage, init); | 357 | assetServer = loadAssetServer(m_configSettings.AssetStorage, init); |
356 | break; | 358 | break; |
357 | } | 359 | } |
358 | catch {} | 360 | catch |
361 | { | ||
362 | } | ||
359 | m_log.Info("[OPENSIMBASE] Default assetserver will be used"); | 363 | m_log.Info("[OPENSIMBASE] Default assetserver will be used"); |
360 | break; | 364 | break; |
361 | } | 365 | } |
362 | 366 | ||
363 | // Open the local SQL-based database asset server | 367 | // Open the local SQL-based database asset server |
364 | if (assetServer == null) | 368 | if (assetServer == null) |
365 | { | 369 | { |
366 | init = new AssetClientPluginInitialiser(m_configSettings); | 370 | init = new AssetClientPluginInitialiser(m_configSettings); |
367 | SQLAssetServer sqlAssetServer = (SQLAssetServer) loadAssetServer("SQL", init); | 371 | SQLAssetServer sqlAssetServer = (SQLAssetServer) loadAssetServer("SQL", init); |
@@ -426,7 +430,7 @@ namespace OpenSim | |||
426 | loader.AddFilter(PLUGIN_ASSET_CACHE, new PluginProviderFilter(m_configSettings.AssetCache)); | 430 | loader.AddFilter(PLUGIN_ASSET_CACHE, new PluginProviderFilter(m_configSettings.AssetCache)); |
427 | 431 | ||
428 | loader.Load(PLUGIN_ASSET_CACHE); | 432 | loader.Load(PLUGIN_ASSET_CACHE); |
429 | if (loader.Plugins.Count > 0) | 433 | if (loader.Plugins.Count > 0) |
430 | assetCache = (IAssetCache) loader.Plugins[0]; | 434 | assetCache = (IAssetCache) loader.Plugins[0]; |
431 | } | 435 | } |
432 | catch (Exception e) | 436 | catch (Exception e) |
@@ -450,8 +454,8 @@ namespace OpenSim | |||
450 | else | 454 | else |
451 | { | 455 | { |
452 | m_log.Info("[Login] Login are now disabled "); | 456 | m_log.Info("[Login] Login are now disabled "); |
453 | m_commsManager.GridService.RegionLoginsEnabled = false; | 457 | m_commsManager.GridService.RegionLoginsEnabled = false; |
454 | } | 458 | } |
455 | } | 459 | } |
456 | 460 | ||
457 | /// <summary> | 461 | /// <summary> |
@@ -511,16 +515,16 @@ namespace OpenSim | |||
511 | m_log.Info("[MODULES]: Loading Region's modules"); | 515 | m_log.Info("[MODULES]: Loading Region's modules"); |
512 | 516 | ||
513 | List<IRegionModule> modules = m_moduleLoader.PickupModules(scene, "."); | 517 | List<IRegionModule> modules = m_moduleLoader.PickupModules(scene, "."); |
514 | 518 | ||
515 | // This needs to be ahead of the script engine load, so the | 519 | // This needs to be ahead of the script engine load, so the |
516 | // script module can pick up events exposed by a module | 520 | // script module can pick up events exposed by a module |
517 | m_moduleLoader.InitialiseSharedModules(scene); | 521 | m_moduleLoader.InitialiseSharedModules(scene); |
518 | 522 | ||
519 | scene.SetModuleInterfaces(); | 523 | scene.SetModuleInterfaces(); |
520 | 524 | ||
521 | // Prims have to be loaded after module configuration since some modules may be invoked during the load | 525 | // Prims have to be loaded after module configuration since some modules may be invoked during the load |
522 | scene.LoadPrimsFromStorage(regionInfo.originRegionID); | 526 | scene.LoadPrimsFromStorage(regionInfo.originRegionID); |
523 | 527 | ||
524 | scene.StartTimer(); | 528 | scene.StartTimer(); |
525 | 529 | ||
526 | // moved these here as the terrain texture has to be created after the modules are initialized | 530 | // moved these here as the terrain texture has to be created after the modules are initialized |
@@ -576,11 +580,11 @@ namespace OpenSim | |||
576 | { | 580 | { |
577 | m_sceneManager.TrySetCurrentScene(".."); | 581 | m_sceneManager.TrySetCurrentScene(".."); |
578 | } | 582 | } |
579 | 583 | ||
580 | scene.DeleteAllSceneObjects(); | 584 | scene.DeleteAllSceneObjects(); |
581 | m_sceneManager.CloseScene(scene); | 585 | m_sceneManager.CloseScene(scene); |
582 | 586 | ||
583 | if (!cleanup) | 587 | if (!cleanup) |
584 | return; | 588 | return; |
585 | 589 | ||
586 | if (!String.IsNullOrEmpty(scene.RegionInfo.RegionFile)) | 590 | if (!String.IsNullOrEmpty(scene.RegionInfo.RegionFile)) |
@@ -624,7 +628,7 @@ namespace OpenSim | |||
624 | //if (!IPAddress.TryParse(regionInfo.InternalEndPoint, out listenIP)) | 628 | //if (!IPAddress.TryParse(regionInfo.InternalEndPoint, out listenIP)) |
625 | // listenIP = IPAddress.Parse("0.0.0.0"); | 629 | // listenIP = IPAddress.Parse("0.0.0.0"); |
626 | 630 | ||
627 | uint port = (uint)regionInfo.InternalEndPoint.Port; | 631 | uint port = (uint) regionInfo.InternalEndPoint.Port; |
628 | 632 | ||
629 | if (m_autoCreateClientStack) | 633 | if (m_autoCreateClientStack) |
630 | { | 634 | { |
@@ -638,7 +642,7 @@ namespace OpenSim | |||
638 | clientServer = null; | 642 | clientServer = null; |
639 | } | 643 | } |
640 | 644 | ||
641 | regionInfo.InternalEndPoint.Port = (int)port; | 645 | regionInfo.InternalEndPoint.Port = (int) port; |
642 | 646 | ||
643 | Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager); | 647 | Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager); |
644 | 648 | ||
@@ -651,7 +655,7 @@ namespace OpenSim | |||
651 | 655 | ||
652 | scene.PhysicsScene = GetPhysicsScene(scene.RegionInfo.RegionName); | 656 | scene.PhysicsScene = GetPhysicsScene(scene.RegionInfo.RegionName); |
653 | scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised()); | 657 | scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised()); |
654 | scene.PhysicsScene.SetWaterLevel((float)regionInfo.RegionSettings.WaterHeight); | 658 | scene.PhysicsScene.SetWaterLevel((float) regionInfo.RegionSettings.WaterHeight); |
655 | 659 | ||
656 | // TODO: Remove this cruft once MasterAvatar is fully deprecated | 660 | // TODO: Remove this cruft once MasterAvatar is fully deprecated |
657 | //Master Avatar Setup | 661 | //Master Avatar Setup |
@@ -687,7 +691,8 @@ namespace OpenSim | |||
687 | 691 | ||
688 | protected override StorageManager CreateStorageManager() | 692 | protected override StorageManager CreateStorageManager() |
689 | { | 693 | { |
690 | return CreateStorageManager(m_configSettings.StorageConnectionString, m_configSettings.EstateConnectionString); | 694 | return |
695 | CreateStorageManager(m_configSettings.StorageConnectionString, m_configSettings.EstateConnectionString); | ||
691 | } | 696 | } |
692 | 697 | ||
693 | protected StorageManager CreateStorageManager(string connectionstring, string estateconnectionstring) | 698 | protected StorageManager CreateStorageManager(string connectionstring, string estateconnectionstring) |
@@ -704,10 +709,10 @@ namespace OpenSim | |||
704 | AgentCircuitManager circuitManager) | 709 | AgentCircuitManager circuitManager) |
705 | { | 710 | { |
706 | SceneCommunicationService sceneGridService = new SceneCommunicationService(m_commsManager); | 711 | SceneCommunicationService sceneGridService = new SceneCommunicationService(m_commsManager); |
707 | 712 | ||
708 | return new Scene( | 713 | return new Scene( |
709 | regionInfo, circuitManager, m_commsManager, sceneGridService, | 714 | regionInfo, circuitManager, m_commsManager, sceneGridService, |
710 | storageManager, m_moduleLoader, m_configSettings.DumpAssetsToFile, m_configSettings.PhysicalPrim, | 715 | storageManager, m_moduleLoader, m_configSettings.DumpAssetsToFile, m_configSettings.PhysicalPrim, |
711 | m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version); | 716 | m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version); |
712 | } | 717 | } |
713 | 718 | ||
@@ -728,7 +733,7 @@ namespace OpenSim | |||
728 | break; | 733 | break; |
729 | } | 734 | } |
730 | } | 735 | } |
731 | 736 | ||
732 | if (foundClientServer) | 737 | if (foundClientServer) |
733 | { | 738 | { |
734 | m_clientServers[clientServerElement].Server.Close(); | 739 | m_clientServers[clientServerElement].Server.Close(); |
@@ -793,7 +798,7 @@ namespace OpenSim | |||
793 | m_log.Info("[SHUTDOWN]: Closing console and terminating"); | 798 | m_log.Info("[SHUTDOWN]: Closing console and terminating"); |
794 | 799 | ||
795 | try | 800 | try |
796 | { | 801 | { |
797 | m_sceneManager.Close(); | 802 | m_sceneManager.Close(); |
798 | } | 803 | } |
799 | catch (Exception e) | 804 | catch (Exception e) |
@@ -840,14 +845,14 @@ namespace OpenSim | |||
840 | { | 845 | { |
841 | if (Source is IniConfigSource) | 846 | if (Source is IniConfigSource) |
842 | { | 847 | { |
843 | IniConfigSource iniCon = (IniConfigSource)Source; | 848 | IniConfigSource iniCon = (IniConfigSource) Source; |
844 | iniCon.Save(path); | 849 | iniCon.Save(path); |
845 | } | 850 | } |
846 | else if (Source is XmlConfigSource) | 851 | else if (Source is XmlConfigSource) |
847 | { | 852 | { |
848 | XmlConfigSource xmlCon = (XmlConfigSource)Source; | 853 | XmlConfigSource xmlCon = (XmlConfigSource) Source; |
849 | xmlCon.Save(path); | 854 | xmlCon.Save(path); |
850 | } | 855 | } |
851 | } | 856 | } |
852 | } | 857 | } |
853 | } | 858 | } \ No newline at end of file |