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author | Charles Krinke | 2008-06-27 02:15:57 +0000 |
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committer | Charles Krinke | 2008-06-27 02:15:57 +0000 |
commit | ca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03 (patch) | |
tree | 97f8cce96ea2e98b96b36e523c59361bf00f63b8 /OpenSim/Region/Application/OpenSimBase.cs | |
parent | Mantis#1610. Thank you, Melanie for a patch that: (diff) | |
download | opensim-SC-ca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03.zip opensim-SC-ca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03.tar.gz opensim-SC-ca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03.tar.bz2 opensim-SC-ca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03.tar.xz |
Mantis#1591. Thank you graciously, Sempuki for a patch that:
Currently module loading is done ad-hoc. I propose creating a simple
loader class that leverages Mono.Addins (and perhaps the new .NET
addins when they become available in mono). Attached is a basic
patch for review that compiles into HEAD, but doesn't yet replace
any existing ad-hoc loaders.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 41 |
1 files changed, 15 insertions, 26 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 49e1da3..d0d5378 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -149,24 +149,6 @@ namespace OpenSim | |||
149 | { | 149 | { |
150 | IConfig startupConfig = configSource.Configs["Startup"]; | 150 | IConfig startupConfig = configSource.Configs["Startup"]; |
151 | 151 | ||
152 | // The Mono addin manager (in Mono.Addins.dll version 0.2.0.0) occasionally seems to corrupt its addin cache | ||
153 | // Hence, as a temporary solution we'll remove it before each startup | ||
154 | if (Directory.Exists("addin-db-000")) | ||
155 | Directory.Delete("addin-db-000", true); | ||
156 | |||
157 | if (Directory.Exists("addin-db-001")) | ||
158 | Directory.Delete("addin-db-001", true); | ||
159 | |||
160 | // This blocks the scanning warnings from outputing to the console. | ||
161 | TextWriter oldOutput = Console.Out; | ||
162 | Console.SetOut(new StreamWriter(Stream.Null)); | ||
163 | |||
164 | AddinManager.Initialize("."); | ||
165 | AddinManager.Registry.Update(null); | ||
166 | |||
167 | // Returns the console.writelines back to the console's stream | ||
168 | Console.SetOut(oldOutput); | ||
169 | |||
170 | Application.iniFilePath = startupConfig.GetString("inifile", "OpenSim.ini"); | 152 | Application.iniFilePath = startupConfig.GetString("inifile", "OpenSim.ini"); |
171 | 153 | ||
172 | m_config = new OpenSimConfigSource(); | 154 | m_config = new OpenSimConfigSource(); |
@@ -347,6 +329,19 @@ namespace OpenSim | |||
347 | m_networkServersInfo.loadFromConfiguration(m_config.Source); | 329 | m_networkServersInfo.loadFromConfiguration(m_config.Source); |
348 | } | 330 | } |
349 | 331 | ||
332 | protected void plugin_initialiser_ (IPlugin plugin) | ||
333 | { | ||
334 | IApplicationPlugin p = plugin as IApplicationPlugin; | ||
335 | p.Initialise (this); | ||
336 | } | ||
337 | |||
338 | protected void LoadPlugins() | ||
339 | { | ||
340 | PluginLoader<IApplicationPlugin> loader = new PluginLoader<IApplicationPlugin> ("."); | ||
341 | loader.Load ("/OpenSim/Startup", plugin_initialiser_); | ||
342 | m_plugins = loader.Plugins; | ||
343 | } | ||
344 | |||
350 | /// <summary> | 345 | /// <summary> |
351 | /// Performs initialisation of the scene, such as loading configuration from disk. | 346 | /// Performs initialisation of the scene, such as loading configuration from disk. |
352 | /// </summary> | 347 | /// </summary> |
@@ -403,14 +398,7 @@ namespace OpenSim | |||
403 | // Create a ModuleLoader instance | 398 | // Create a ModuleLoader instance |
404 | m_moduleLoader = new ModuleLoader(m_config.Source); | 399 | m_moduleLoader = new ModuleLoader(m_config.Source); |
405 | 400 | ||
406 | ExtensionNodeList nodes = AddinManager.GetExtensionNodes("/OpenSim/Startup"); | 401 | LoadPlugins(); |
407 | foreach (TypeExtensionNode node in nodes) | ||
408 | { | ||
409 | m_log.InfoFormat("[PLUGINS]: Loading OpenSim application plugin {0}", node.Path); | ||
410 | IApplicationPlugin plugin = (IApplicationPlugin)node.CreateInstance(); | ||
411 | plugin.Initialise(this); | ||
412 | m_plugins.Add(plugin); | ||
413 | } | ||
414 | } | 402 | } |
415 | 403 | ||
416 | protected override void Initialize() | 404 | protected override void Initialize() |
@@ -740,3 +728,4 @@ namespace OpenSim | |||
740 | } | 728 | } |
741 | } | 729 | } |
742 | 730 | ||
731 | |||