aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Application/OpenSimBase.cs
diff options
context:
space:
mode:
authorTeravus Ovares2008-06-21 03:29:08 +0000
committerTeravus Ovares2008-06-21 03:29:08 +0000
commita5860ad438885cbf76a36dc7958947355522b8cf (patch)
treeb392682ca7bf79e7fae18c16271980a9eead28bf /OpenSim/Region/Application/OpenSimBase.cs
parentlots of futzing with nhibernate to make it more efficient. I (diff)
downloadopensim-SC-a5860ad438885cbf76a36dc7958947355522b8cf.zip
opensim-SC-a5860ad438885cbf76a36dc7958947355522b8cf.tar.gz
opensim-SC-a5860ad438885cbf76a36dc7958947355522b8cf.tar.bz2
opensim-SC-a5860ad438885cbf76a36dc7958947355522b8cf.tar.xz
* Adds Region ban capability to Regions. You access this by going to World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar.
* It only persists across reboots for the mySQL datastore currently. * Currently have stubs in the other datastores.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 572e98f..f205686 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -515,6 +515,7 @@ namespace OpenSim
515 //moved these here as the terrain texture has to be created after the modules are initialized 515 //moved these here as the terrain texture has to be created after the modules are initialized
516 // and has to happen before the region is registered with the grid. 516 // and has to happen before the region is registered with the grid.
517 scene.CreateTerrainTexture(false); 517 scene.CreateTerrainTexture(false);
518 scene.LoadRegionBanlist();
518 519
519 try 520 try
520 { 521 {