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author | Teravus Ovares | 2008-06-21 03:29:08 +0000 |
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committer | Teravus Ovares | 2008-06-21 03:29:08 +0000 |
commit | a5860ad438885cbf76a36dc7958947355522b8cf (patch) | |
tree | b392682ca7bf79e7fae18c16271980a9eead28bf /OpenSim/Region/Application/OpenSimBase.cs | |
parent | lots of futzing with nhibernate to make it more efficient. I (diff) | |
download | opensim-SC-a5860ad438885cbf76a36dc7958947355522b8cf.zip opensim-SC-a5860ad438885cbf76a36dc7958947355522b8cf.tar.gz opensim-SC-a5860ad438885cbf76a36dc7958947355522b8cf.tar.bz2 opensim-SC-a5860ad438885cbf76a36dc7958947355522b8cf.tar.xz |
* Adds Region ban capability to Regions. You access this by going to World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar.
* It only persists across reboots for the mySQL datastore currently.
* Currently have stubs in the other datastores.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 572e98f..f205686 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -515,6 +515,7 @@ namespace OpenSim | |||
515 | //moved these here as the terrain texture has to be created after the modules are initialized | 515 | //moved these here as the terrain texture has to be created after the modules are initialized |
516 | // and has to happen before the region is registered with the grid. | 516 | // and has to happen before the region is registered with the grid. |
517 | scene.CreateTerrainTexture(false); | 517 | scene.CreateTerrainTexture(false); |
518 | scene.LoadRegionBanlist(); | ||
518 | 519 | ||
519 | try | 520 | try |
520 | { | 521 | { |