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authorMelanie2012-10-12 19:05:06 +0100
committerMelanie2012-10-12 19:05:06 +0100
commit6ce93b22d1bc0f2a89c0d7a8d79bfe8c85a2d9b4 (patch)
treed81136f8cc2c602d5cc6b783e5cb3d23343a089e /OpenSim/Region/Application/OpenSim.cs
parentMerge branch 'avination' into careminster (diff)
parentBulletSim: only use native sphere shape if it is a sphere. (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.cs
Diffstat (limited to 'OpenSim/Region/Application/OpenSim.cs')
-rw-r--r--OpenSim/Region/Application/OpenSim.cs13
1 files changed, 10 insertions, 3 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index a9b2745..3d4dce1 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -254,8 +254,14 @@ namespace OpenSim
254 m_console.Commands.AddCommand("Debug", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug); 254 m_console.Commands.AddCommand("Debug", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug);
255 255
256 m_console.Commands.AddCommand("Debug", false, "debug scene", 256 m_console.Commands.AddCommand("Debug", false, "debug scene",
257 "debug scene <scripting> <collisions> <physics>", 257 "debug scene active|collisions|physics|scripting|teleport true|false",
258 "Turn on scene debugging", Debug); 258 "Turn on scene debugging.",
259 "If active is false then main scene update and maintenance loops are suspended.\n"
260 + "If collisions is false then collisions with other objects are turned off.\n"
261 + "If physics is false then all physics objects are non-physical.\n"
262 + "If scripting is false then no scripting operations happen.\n"
263 + "If teleport is true then some extra teleport debug information is logged.",
264 Debug);
259 265
260 m_console.Commands.AddCommand("General", false, "change region", 266 m_console.Commands.AddCommand("General", false, "change region",
261 "change region <region name>", 267 "change region <region name>",
@@ -930,7 +936,8 @@ namespace OpenSim
930 } 936 }
931 else 937 else
932 { 938 {
933 MainConsole.Instance.Output("Usage: debug scene scripting|collisions|physics|teleport true|false"); 939 MainConsole.Instance.Output(
940 "Usage: debug scene active|scripting|collisions|physics|teleport true|false");
934 } 941 }
935 942
936 break; 943 break;