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authorMW2008-07-01 19:23:45 +0000
committerMW2008-07-01 19:23:45 +0000
commitc9fe500212cf8b8231ef0604a1f577e9bbedfcbe (patch)
tree4515ef7ae75a913ff2172c5ad2d3be747ffc893d /OpenSim/Region/Application/OpenSim.cs
parentMantis#1640. Thank you, Chernega for a patch that addresses: (diff)
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Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Application/OpenSim.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 60e00a2..4afe37b 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -401,6 +401,17 @@ namespace OpenSim
401 } 401 }
402 break; 402 break;
403 403
404 case "save-prims-xml2":
405 if (cmdparams.Length > 1)
406 {
407 m_sceneManager.SaveNamedPrimsToXml2(cmdparams[0], cmdparams[1]);
408 }
409 else
410 {
411 m_sceneManager.SaveNamedPrimsToXml2("Primitive", DEFAULT_PRIM_BACKUP_FILENAME);
412 }
413 break;
414
404 case "load-oar": 415 case "load-oar":
405 m_log.Error("[CONSOLE]: Don't use me - I haven't yet been sufficiently implemented!"); 416 m_log.Error("[CONSOLE]: Don't use me - I haven't yet been sufficiently implemented!");
406 417