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author | TBG Renfold | 2012-08-09 18:03:26 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-08-24 00:13:14 +0100 |
commit | 4f3fabae5bec8a71f9953ef9f4c247e086e4757f (patch) | |
tree | e274526ce8e1653175f8da04000d8b07f10507b3 /OpenSim/Region/Application/Application.cs | |
parent | If a script state save fails for some reason on shutdown/region removal, get ... (diff) | |
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Adds osGetHealth.
Returns the amount of health (in an integer) that an avatar has left in the scene.
If an avatar is not found or safe is enabled on a region, -1 is returned.
Example usage:
default
{
touch_end(integer _t)
{
key agentID = llDetectedKey(0);
osCauseDamage(agentID, 50);
llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left.");
}
}
Diffstat (limited to 'OpenSim/Region/Application/Application.cs')
0 files changed, 0 insertions, 0 deletions